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jEnesis# E+ G$ L+ H5 [) v! S5 {- d+ J
是一個使用 Java 程式編寫的世嘉十六位元遊戲主機 MD 系統的模擬器,而jEnesisDS是在NDS平臺上的移植版本。本次最新發佈0.4a版本,有DS的朋友趕緊下載吧,讓我們在手掌上體驗當年MD遊戲的感動。
3 ^/ E) O! C5 e! ]* ^# i5 u3 f本次新版更新內容如下:' S# m7 Q1 v' a0 t
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" f' M& A3 t7 v; J0 }As promised, here is the updated version with the newer cpu core. 2 I# D- C8 n# g+ G- i
I decided to split the HW and SW renderer versions, because it makes my life a bit easier...
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The SW renderer version is included as a separate binary in this release and features 2 different scaling types:* i4 z) r5 W! U6 t( g$ O% I
"Jitter" might look better for action games, "Blend" mostly makes text more readable. 1 X T9 u, W$ w& r7 e8 W& v
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8 G4 ~- m9 v+ e5 ]; _6 |$ ~1 kThere is also a new option in the HW renderer: Force Update ( P: b; j+ S" R$ v$ Q% V
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If enabled, it reduces the chance of tile corruptions, but can also lead to massive slowdowns, if a game updates more tiles than the DS can handle in rapid succession./ D" T0 V. e& s) Z' o
So "off" is basically faster. You can however switch to "on" temporarily, if the tiles got corrupted to force a one-time update (Viewpoint).% N) @* a v( g/ u" @
$ _; d7 E; P! Z/ g& Y2 INDS上的MD模擬器7 U8 R. s1 o9 W
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[ 本帖最後由 七夜怪客 於 5-8-2007 04:56 PM 編輯 ] |
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