找回密碼
 註冊
搜索
查看: 3168|回復: 0

[遊戲] NDS上的MD模擬器 - jEnesisDS 0.4

[複製鏈接]
發表於 5-8-2007 16:53:56 | 顯示全部樓層 |閱讀模式
jEnesis+ R* L- A' [0 K1 B( G
是一個使用 Java 程式編寫的世嘉十六位元遊戲主機 MD 系統的模擬器,而jEnesisDS是在NDS平臺上的移植版本。本次最新發佈0.4a版本,有DS的朋友趕緊下載吧,讓我們在手掌上體驗當年MD遊戲的感動。

5 b1 k: z/ P1 i' D% t+ p( Q) B9 m本次新版更新內容如下:8 ~+ U& [' @3 f$ u3 D; I
·; ~/ B+ A( L+ q: B' g/ O4 j
As promised, here is the updated version with the newer cpu core.
9 x. O& y0 ^0 h! u0 kI decided to split the HW and SW renderer versions, because it makes my life a bit easier...
/ T. C0 z$ Z6 T- A0 M5 {& d
·9 ~! ^9 Q. V" u. _1 h
The SW renderer version is included as a separate binary in this release and features 2 different scaling types:) c1 {! S0 o; {  R5 r' l1 k7 _& q
"Jitter" might look better for action games, "Blend" mostly makes text more readable.
/ Z/ _+ P9 K5 P
·
5 s& d) O' C, C% D2 j6 G# H0 x
There is also a new option in the HW renderer: Force Update

/ F, `) F8 @) Z* f% X# ]- E·
5 U7 v" t. \( l7 ]! r7 _
If enabled, it reduces the chance of tile corruptions, but can also lead to massive slowdowns, if a game updates more tiles than the DS can handle in rapid succession., h" M$ H, ~6 G  I$ z, K
So "off" is basically faster. You can however switch to "on" temporarily, if the tiles got corrupted to force a one-time update (Viewpoint).
' ]2 n: q4 F; m
* D3 C8 t+ r( m- O. k
NDS上的MD模擬器
+ z% @1 @3 t, |; i6 [0 ]. L9 Q- O1 @* r3 M6 ]; ^
[ 本帖最後由 七夜怪客 於 5-8-2007 04:56 PM 編輯 ]
您需要登錄後才可以回帖 登錄 | 註冊

本版積分規則

Archiver|手機版|小黑屋|歡迎光臨 Julybee Club

GMT+8, 31-10-2025 01:55 , Processed in 0.482469 second(s), 16 queries .

Powered by Discuz! X3.5

© 2001-2023 Discuz! Team.

快速回復 返回頂部 返回列表