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cfg v68a3 (alpha)6 C9 U. m. R' I" y( o
* Translation updates
# x3 { Y. d- v: X) i# p& Z New strings: Cover~~Front Cover~~Back Fav: Off Fav: On5 U( B+ A8 w/ a, v
* Changed gui option:) \5 k7 r3 f1 M5 |' X/ H4 I& d/ R
gui = 0, 1, 2, 3, [4], start
+ ?# e# t( S: A) z4 p gui = 0 : GUI disabled+ h2 ~1 {: U- b! h! r
gui = 1 : GUI enabled, GUI Menu disabled, start in console mode- _4 v% o/ }5 w6 g5 T
gui = 2 : GUI enabled, GUI Menu disabled, start in GUI mode
, t+ z8 L( s V3 i gui = 3 : GUI Menu enabled, start in console mode
/ [" ]$ Q( a! M2 F, _6 W gui = 4 : GUI Menu enabled, start in GUI mode6 a- g/ L" K f- |# {+ y- k
gui = start : same as gui = 4
7 N5 L m/ N4 h. p* Game dialog button changes:
+ i7 Z6 I7 E7 G9 H( x Pressing button A on cover will start the game
9 Y% l+ D* O0 W To rotate the cover hold button 1; b5 W, [+ _. n+ o6 b2 B7 z( ^
To zoom use buttons +/-
/ x6 Q6 {3 I* ]; { buttons UP/DOWN: change cover style
! B, W# i$ _# C/ y9 L, | buttons LEFT/RIGHT: prev/next game' J1 `# [/ M0 d: t, W; `0 H
* Cover cache fixes4 ?& F1 I5 ~0 H7 b0 ?' l) d" }
, M8 [% |4 e' H+ \
cfg v68a2 (alpha)
- m1 B( \; d- @: u) F5 {* Skip game start confirmation when started from gui menu.
6 @6 A7 n C G1 c; c* When a game is selected and the wiimote is not pointing
3 y3 G- H, v3 u$ [- R to the screen move the pointer to the start button so: O9 Q) C' q+ `. A1 C
that pressing button A will start the game directly./ o. }7 \) m! ^
* Always start with cover view in game dialog5 A7 {: U8 P# L; P$ R* C2 v
(previously it remembered the last state)
9 X& |: i4 k7 O( |$ X* 改進了圖形模式的選項:$ v$ U/ f! W6 X+ j! D% T" I
gui = 0, 1, 2, [3], start //有4個參數可以選擇
9 e5 m- Q8 q# j0 a7 [ gui = 0 : GUI disabled //開啟圖形模式) R1 U$ s! u3 {% V
gui = 1 : GUI enabled but starts in console mode //開始圖形模式不過預設仍是主機模式,也就是v67之前的圖形顯示模式
3 e. b) n7 @- w5 I, r5 f2 j. L+ X gui = 2 : GUI enabled and starts in GUI mode//完整的圖形模式5 x# T; Z1 L+ `5 @; r$ O& n* ~
gui = 3 : GUI and GUI Menu enabled. Starts in GUI mode//圖形模式和圖形功能表全部開啟8 K! {" G1 X9 |8 D
gui = start : same as gui = 3 //star預設就是參數為3的模式
& O% T( O5 e8 j7 t7 k% y. e& p) K* Translatable GUI menu. E8 t- {* R7 T' o8 z+ F7 u
/ J: @* t$ B! F9 J$ Acfg v68a (alpha)
' s) y% m( b& ~! R" Z! `* GUI menu
# r% x }; P! ~( V/ b7 t$ q2 D% k& ~0 \' @3 R+ I# N: W
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