找回密碼
 註冊
搜索
查看: 9136|回復: 11

[工具] Configurable USB Loader v68d 繁體中文正式版

[複製鏈接]
發表於 29-4-2011 20:43:52 | 顯示全部樓層 |閱讀模式
Changes:
. J$ L7 a' T2 w6 s- m' Gcfg v68d (bugfix)5 U5 R7 S! F" H, X8 S8 Z0 Q
* Fixed wrong banner sound playing (or hang or crash)
+ S$ L5 Z; y8 ]; M8 w! m; x. o3 R   when using WBFS and the new GUI menu.  e1 j- W- w& ]# I
* Fixed missing text when a translation was missing) }2 n; S# K2 t
   (Now english is used if a translation is missing)
9 E7 W  q! ?0 }1 S1 T( G! x5 a0 _& k9 H* \/ _5 _
cfg v68b4 (beta)
9 H9 c: H) u6 s  e* v* Set custom buttons inactive when any window is opened
8 H. m& z4 F- Y% D0 z* New theme options:
# V: O) n' ]! k  F/ C* ^! y        gui_text_color_title/ y7 ^4 t+ s4 I& M
        gui_text_color_button. T& F$ O. Y6 n2 J2 k6 s8 X
        gui_text_color_radio/ p' F  n; Y- w/ B
        gui_text_color_checkbox
& g2 I* N# U( \3 G- j   Setting gui_text_color_menu will set the base gui menu color1 h, N6 N/ t5 O; R
   and all of the above color options too." r: t0 n+ g9 W
   Setting gui_text_color_button will also set radio and checkbox2 p- q% N: f1 K1 [' _5 a6 y" [- z
   default value is same as gui_text_color_menu
6 X9 `3 N: T7 X& C0 L  W% o8 s8 ^  t  A: i& S* W% U
cfg v68b3 (beta), A7 P$ i; \: b. }5 ^5 b1 f% N
* Detection of cios d2x v4 beta 29 g  j/ }1 h  @  N  l
* If pointer is outside a defined gui_cover_area then don't scroll0 {: y+ r! m" Q4 F9 L8 b$ w- U
* Fixed: wrong size of 2d&3d no cover image in gui menu game select
, i8 L( y0 Z  D( y* Fixed: admin unlock in gui mode to show full game list9 h/ `! L3 j3 _# W1 S' ?8 M
* Fixed: missing gui menu custom buttons after switching from console1 `% g) Y5 f) j- r* K
* Cleanups
" P& B: S" z; Z! R7 w9 A( s  A! k8 ?. \# J- @
cfg v68b2 (beta)
0 e! |0 p0 [- G0 g# |8 N% S7 B* New theme option:
1 s* o. j% X! X5 x   gui_button_NAME = X, Y, W, H, TextColor, image.png, Type, HoverZoom9 ~6 l0 k/ H  B4 d) N
   NAME can be: main settings quit style view sort filter favorites1 `1 o: {$ A5 v; [8 I
   TextColor is same format as gui_text_color_menu7 o; W1 j. q  g* [( J
   (Seting TextColor to 0 will disable text on the button in case icons are used)5 E: q0 p( A$ p- W% L1 H
   Type: button or icon
& H" r3 Q* D9 i" U5 w   HoverZoom: 0-50 in %
$ X( Z3 n8 r/ s7 V5 Q' r- K: q   Paramteres after coordinates are optional. Default values:  B. V  Z# n9 A
   gui_button_NAME = X, Y, W, H, white/A0/44444444, button.png, button, 10
0 w( A, K8 l9 [) s* U* New theme option:
- x3 ?% [/ d0 {. R   gui_bar = 0, [1], top, bottom$ w4 A/ H; r9 K% s! @
   Will disable / enable gui bar or enable only top or bottom.; a+ b4 O! P' H  ~5 _1 w& Q9 K& T
* Minor fixes to gui admin unlock & left/right dpad with coverflow
$ w- {$ F7 s1 ]0 I* Changed default gui menu color to white/A0/44444444
3 {6 Z# ^3 J$ u. J7 p% J) F* Removed [FRAG] note at startup
7 Z% K0 b6 n- ?1 `2 t% w9 z2 ?) c6 Z
cfg v68b (beta)" |' F' i$ k9 q; c  m  B- P# j- w
* Translation fixes- j1 @8 Y. ~1 l
* Themable gui menu images:/ p0 h: Z: V5 x! l- r
   buttons: button.png checkbox.png radio.png2 O0 R! C8 j9 X) D) [
   windows: window.png page.png
: |; k/ B' Z4 X& d9 @- Z   Images can also be placed in usb-loader base dir. M: t1 z1 n7 @# `
   and if a theme doesn't provide it's own button.png9 C: o) H; o' |7 J; Z; s6 x
   then images from the base dir are used.) M+ U: r1 Z8 A4 ~) j7 @
* New options:7 F/ w/ Y  i- N
   gui_window_color_base = RRGGBBAA default: FFFFFF80
4 F8 ]1 I" Q+ x% [& @$ x0 f0 ]1 Y0 n8 D   gui_window_color_popup = RRGGBBAA default: FFFFFFB0, i0 D3 _' i3 T# K8 Q4 R( b$ n# l9 o

- R7 L) R# H% y, e! g# h! }
( ^% t3 a& c  ~5 ^cfg v68a4 (alpha)
$ t' m: p% v: R* Fixed Translation: Cover~~Front Cover~~Back
3 M6 n, [6 T: K' _" y* Fixed switch from gui to console mode
7 v# F/ _/ o. `3 S! v2 ^/ f2 @. _* New themed options:
0 W& K$ g. h6 b" j5 {5 O9 |( ?   gui_text_color_menu = COLOR / OUTLINE / SHADOW5 w" x+ A' l% ?8 `. {1 w& r
   gui_text_color_info = COLOR / OUTLINE / SHADOW
- K# o( O* [+ F( f% }   default:* n! w$ O" |: @: \' b" N
   gui_text_color_menu = 6688FFFF / 60 / 80
) _# |" i4 i' _- A   gui_text_color_info = white / 000000A0
6 z1 C! T, R- [   each component can be "black", "white" or RRGGBBAA/ v2 d' F  w; w+ o! [* F; C. g
   OUTLINE and SHADOW are optional
& K9 _. j. F+ w) ^( A3 T* Bigger Start button
# p# z, E9 X2 k* Minor GUI menu updates
9 u; `9 m0 z% ?
9 Z+ R$ j- v  @2 f  k  Icfg v68a3 (alpha)
6 E. U0 ?; o2 m* Translation updates
5 P2 R4 e& \+ A. h   New strings: Cover~~Front Cover~~Back Fav: Off Fav: On0 z) n$ I6 [' _1 M+ p% g
* Changed gui option:7 f! D1 G7 I" l- z; Y
   gui = 0, 1, 2, 3, [4], start! P3 L; T% k0 e
   gui = 0 : GUI disabled
& F4 `, p7 T' P0 ?0 H   gui = 1 : GUI enabled, GUI Menu disabled, start in console mode. m. g; m5 a' @* R# H- B) }* M
   gui = 2 : GUI enabled, GUI Menu disabled, start in GUI mode
; ~- k4 e% W% s' D3 V6 c   gui = 3 : GUI Menu enabled, start in console mode
3 o% |. B. E& g) Z   gui = 4 : GUI Menu enabled, start in GUI mode! h; t8 d3 s% |9 Z
   gui = start : same as gui = 48 O8 u! t4 o0 t/ j5 x- p3 t$ E2 t
* Game dialog button changes:# t: y4 `' z. x, @
   Pressing button A on cover will start the game
$ @$ [- W8 x4 M. d. S$ t   To rotate the cover hold button 15 P; D5 B. s# s4 m
   To zoom use buttons +/-
$ O& A2 v; W$ e6 }) d# i  g- A9 ?   buttons UP/DOWN: change cover style
8 K" g* ]0 U( H' l# m   buttons LEFT/RIGHT: prev/next game# m" I; B" j9 u1 c+ C
* Cover cache fixes
9 P' K. y2 d4 K% w0 Z, f" c  }
' W. V" {$ r# _6 k4 y& }cfg v68a2 (alpha)# K" ^  l( h' K9 V2 S0 H, t
* Skip game start confirmation when started from gui menu.
0 X$ b, b$ s* B8 j2 L0 u* When a game is selected and the wiimote is not pointing
  k4 A: ]' r, Y* Z) F  I6 X$ X5 u0 p, w   to the screen move the pointer to the start button so
* A8 Z* }5 E! f6 \0 _1 r5 Z   that pressing button A will start the game directly.
- c, ]4 R" [$ @. G2 K* Always start with cover view in game dialog
0 d0 [" X/ d9 a8 \( Q' e" U1 m   (previously it remembered the last state)
' i4 r+ d/ V( L9 @. L; [* 改進了圖形模式的選項:
: z8 J. ^& y2 v9 Z8 U5 Y   gui = 0, 1, 2, [3], start //有4個參數可以選擇7 `& |* i' Z+ ]  B: Y( G
   gui = 0 : GUI disabled //開啟圖形模式2 u( F2 j! H6 z# A
   gui = 1 : GUI enabled but starts in console mode //開始圖形模式不過默認仍是主機模式,也就是v67之前的圖形顯示模式
1 R. Z8 K, U* t   gui = 2 : GUI enabled and starts in GUI mode//完整的圖形模式
6 u6 F; ?; t, D& k; o   gui = 3 : GUI and GUI Menu enabled. Starts in GUI mode//圖形模式和圖形功能表全部開啟
7 G8 X6 _2 Q" H8 z. a   gui = start : same as gui = 3 //star默認就是參數為3的模式
! ^5 |, b  ?' z* Translatable GUI menu
4 S5 t  u) c, D, X: B0 w7 d( ^% `  e. }6 ?8 Y' U, ]" _
cfg v68a (alpha)4 j9 T) M$ ]( H$ G& x2 k
* GUI menu

. E% v% f9 W6 p- q
5 L  t# q; _6 e8 L9 I/ P! g下載地址:
# E! U5 p/ x; ~: \: d) C
遊客,如果您要查看本帖隱藏內容請回復
發表於 5-5-2011 10:25:16 | 顯示全部樓層
找好久了~感謝樓主分享
回復

使用道具 舉報

發表於 18-5-2011 10:22:55 | 顯示全部樓層
看看哦
回復

使用道具 舉報

發表於 23-5-2011 21:01:30 | 顯示全部樓層
谢谢楼主
回復

使用道具 舉報

發表於 25-5-2011 10:57:30 | 顯示全部樓層
Thanks for sharing.
回復

使用道具 舉報

發表於 1-6-2011 21:51:48 | 顯示全部樓層
謝謝大大無私分享
/ k$ X5 K4 W6 K, o感恩
回復

使用道具 舉報

發表於 1-6-2011 22:04:51 | 顯示全部樓層
我找好久了!謝謝!我現在就下!
回復

使用道具 舉報

發表於 18-6-2011 13:10:07 | 顯示全部樓層
謝謝大大無私分享5 W# d7 Q8 Q5 d8 W8 ?) E
感恩
回復

使用道具 舉報

發表於 12-8-2011 08:00:53 | 顯示全部樓層
Good~~Good
回復

使用道具 舉報

發表於 22-8-2011 19:33:54 | 顯示全部樓層
回復

使用道具 舉報

您需要登錄後才可以回帖 登錄 | 註冊

本版積分規則

Archiver|手機版|小黑屋|歡迎光臨 Julybee Club

GMT+8, 2-10-2026 15:29 , Processed in 0.213568 second(s), 17 queries .

Powered by Discuz! X3.5

© 2001-2023 Discuz! Team.

快速回復 返回頂部 返回列表