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Changes:
! u6 Z+ l. v8 b9 Rcfg v68d (bugfix)) w6 C/ C2 h! |4 e$ c/ H
* Fixed wrong banner sound playing (or hang or crash) _6 R% B7 ?- e; x) B
when using WBFS and the new GUI menu./ P. x4 \: N+ J$ ]% K, l4 R: O
* Fixed missing text when a translation was missing
$ f" ]! {( \( x7 v* B (Now english is used if a translation is missing)
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; I! c, T: T. }1 [7 b' H8 qcfg v68b4 (beta)5 {- {( N0 d6 M: I% g, \+ Q
* Set custom buttons inactive when any window is opened
4 ^% S, p: I# B3 ~( ?& Q8 M# N: F* New theme options:5 h- n) m# g/ C$ R
gui_text_color_title- Z d% T& l/ y5 M i
gui_text_color_button
. n. l% t& S7 w. x; Z gui_text_color_radio2 Z1 a$ h' _; a% G; Z, b. {# f
gui_text_color_checkbox
' k9 b f! Q) Y8 t% j# X, J, ]6 l Setting gui_text_color_menu will set the base gui menu color6 Z7 a, r4 ^5 ]9 i: b- I5 A
and all of the above color options too.
5 n! |- i7 n. A6 D" Z Setting gui_text_color_button will also set radio and checkbox+ m' Z3 E; b+ l+ i1 n
default value is same as gui_text_color_menu! }3 K5 {' D0 w; v6 A3 S, T( i
. a$ ]4 w6 G( M2 ^cfg v68b3 (beta)1 H z* V; h4 a& ?* h, x% d
* Detection of cios d2x v4 beta 29 n0 Y; P" ?5 @0 |4 y$ @5 Q
* If pointer is outside a defined gui_cover_area then don't scroll
, z/ T2 j& R A ?( ~2 u6 ?* Fixed: wrong size of 2d&3d no cover image in gui menu game select
; e/ l U" O% r+ B. @* Fixed: admin unlock in gui mode to show full game list3 j' }5 X, h% T* H" S
* Fixed: missing gui menu custom buttons after switching from console7 d b. l" ?; C0 d% t
* Cleanups
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% m H+ C1 {& d: fcfg v68b2 (beta)) ~9 B5 O. D: p" f: s2 p) T
* New theme option:
# x. C J$ k5 G5 \- i$ B gui_button_NAME = X, Y, W, H, TextColor, image.png, Type, HoverZoom
& u4 o) o% A+ {9 _ NAME can be: main settings quit style view sort filter favorites
5 y$ x7 i3 l8 `* | TextColor is same format as gui_text_color_menu
' P' I- P: e4 p+ C1 W (Seting TextColor to 0 will disable text on the button in case icons are used)
. a/ r# D! V) d! M. L* f Type: button or icon6 `' X4 e L# a# ?" S
HoverZoom: 0-50 in %% H: S% m) X+ M- l, r
Paramteres after coordinates are optional. Default values:
8 k, D, x" I7 k& Z+ M' G" ]6 Z# _ gui_button_NAME = X, Y, W, H, white/A0/44444444, button.png, button, 100 v5 |+ a( ?" ^; B6 P' k
* New theme option:# k7 n1 Z3 ~5 I0 k% ?3 n
gui_bar = 0, [1], top, bottom
; W. q: E: P$ l% t Will disable / enable gui bar or enable only top or bottom.
5 Q) z6 z i2 G* ?& v* Minor fixes to gui admin unlock & left/right dpad with coverflow
F8 f/ W8 d) d# S* Changed default gui menu color to white/A0/444444448 s0 t! k" o6 n0 k! E& }. w
* Removed [FRAG] note at startup. y' w5 e o' M- _/ p z
1 h) l# t! ]- O8 F. C6 Wcfg v68b (beta)
# [. l& f0 i) I$ D3 ~! Q* Translation fixes! I8 Q- @9 P+ L0 X
* Themable gui menu images:
2 ^7 C* H" f0 H1 j* J! }& c buttons: button.png checkbox.png radio.png" x9 ~$ G8 U' l! F. ^5 c. q
windows: window.png page.png; Y" h! ]* _) T0 Q
Images can also be placed in usb-loader base dir& ?7 l- N7 z& s. m0 u Q
and if a theme doesn't provide it's own button.png( p( w5 z5 I0 E% v5 S4 u+ j5 l) L
then images from the base dir are used. \8 H: {6 }6 {9 x& \( Y9 U, n1 K
* New options:9 ~3 G; B2 \5 L- J0 j; P" i
gui_window_color_base = RRGGBBAA default: FFFFFF803 L" C; @) |# k' _# v6 L
gui_window_color_popup = RRGGBBAA default: FFFFFFB0
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) f3 P0 [0 }* I; D) J' _cfg v68a4 (alpha)
5 h' n3 s& {/ c w3 G* k4 \+ B. r) n* Fixed Translation: Cover~~Front Cover~~Back
6 z# S) [ `) v* Fixed switch from gui to console mode5 s% m$ H8 K$ T5 }
* New themed options:
, i, a. X; v0 R' V$ i, w% @! f8 S; f gui_text_color_menu = COLOR / OUTLINE / SHADOW- g, z; l2 H5 G2 i- J
gui_text_color_info = COLOR / OUTLINE / SHADOW' G% c1 u8 ]- h2 g) J8 z; f
default:
7 X6 k0 ]1 i, i1 w' L! p gui_text_color_menu = 6688FFFF / 60 / 808 g0 D6 E; }8 E
gui_text_color_info = white / 000000A0; D1 i$ G" Y) @7 R1 R
each component can be "black", "white" or RRGGBBAA U, e0 H1 u% n( ~5 {& g) ?& ]* y
OUTLINE and SHADOW are optional: Q6 l; h$ c* F- K* \. {3 C
* Bigger Start button
. H5 K. l& E) }& R* Minor GUI menu updates
5 [+ p# R1 h W$ M" e, y; a" ^+ z. Z3 Y# q( \
cfg v68a3 (alpha)
! W& P" ]1 a& [. W6 S$ {) F* Translation updates/ B% k( z. E: B
New strings: Cover~~Front Cover~~Back Fav: Off Fav: On
$ i6 N7 X% V5 i9 _* Changed gui option:# H& r5 n9 k, @# e! g, ]
gui = 0, 1, 2, 3, [4], start! U' x9 o6 B- R- y. m! _4 n1 i
gui = 0 : GUI disabled
7 t2 Y' M7 S: U* D3 d gui = 1 : GUI enabled, GUI Menu disabled, start in console mode
' U4 i" Y8 R0 j" ~1 b gui = 2 : GUI enabled, GUI Menu disabled, start in GUI mode
! K# Q1 I4 d6 h( l7 F gui = 3 : GUI Menu enabled, start in console mode/ i4 T# _5 b" H* v: m8 J
gui = 4 : GUI Menu enabled, start in GUI mode# X {# F8 G* {% A; y! @
gui = start : same as gui = 4
* d$ E" W- m* o% E& M: `! j% l* Game dialog button changes: j( R/ Z& y* A5 ^2 S
Pressing button A on cover will start the game5 ]* ]% j( \7 q/ G
To rotate the cover hold button 1
8 \' n* e" R- h6 J1 Z To zoom use buttons +/-
9 Z& K6 I# z" ]4 |& f buttons UP/DOWN: change cover style
* v1 K( ` y) I& V, |( O buttons LEFT/RIGHT: prev/next game
( Q, O: j) _" @8 }/ {* Cover cache fixes
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cfg v68a2 (alpha)# Z# m6 w/ F' S' x+ N- S0 s
* Skip game start confirmation when started from gui menu.
* E( V8 y$ R y( y5 e* When a game is selected and the wiimote is not pointing! h3 q2 f: s3 a$ |3 `7 S% o
to the screen move the pointer to the start button so7 P' o- w# Q, k: V4 ] l9 ^) I
that pressing button A will start the game directly.
: z/ z5 D. g5 k( a7 |0 H5 m* Always start with cover view in game dialog& X7 Y4 A x: p" c8 i/ `# l5 E
(previously it remembered the last state)3 k! j) f" `& _# e# B# H3 @# I
* 改進了圖形模式的選項:
8 i" k' K- r4 P* N' U& @ gui = 0, 1, 2, [3], start //有4個參數可以選擇
[) v1 W" |& r/ Y4 G5 @ W. y gui = 0 : GUI disabled //開啟圖形模式! S/ G0 h' ~. c# w3 r% s! @2 v
gui = 1 : GUI enabled but starts in console mode //開始圖形模式不過默認仍是主機模式,也就是v67之前的圖形顯示模式
" o4 ?) h" j* Y+ F- d gui = 2 : GUI enabled and starts in GUI mode//完整的圖形模式7 |+ k, }8 k! @% j7 f9 j) E7 n* X
gui = 3 : GUI and GUI Menu enabled. Starts in GUI mode//圖形模式和圖形功能表全部開啟
) }1 Z5 t" `% I8 R% V! T, N gui = start : same as gui = 3 //star默認就是參數為3的模式
+ P6 m- O2 ?2 w/ u5 k* Translatable GUI menu2 V9 ]8 h* k7 U6 N$ Z
+ M/ e7 C" V; x9 ? O, }( {; Scfg v68a (alpha)% s& R# o# u/ u* R; t1 D$ x) ?) D
* GUI menu
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下載地址:9 c7 N' H5 T Q( u
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