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[工具] Configurable USB Loader v68d 繁體中文正式版

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發表於 29-4-2011 20:43:52 | 顯示全部樓層 |閱讀模式
Changes:8 ^5 \/ C9 u) \9 j# \
cfg v68d (bugfix)- w  s1 J# a2 g/ c
* Fixed wrong banner sound playing (or hang or crash)
8 c+ s# ^9 K5 r& h8 s   when using WBFS and the new GUI menu.
5 b  V3 A9 R. O+ r% L( c4 S+ i* Fixed missing text when a translation was missing( e- h. K1 u& p2 b0 }& i- j% C
   (Now english is used if a translation is missing)
1 {0 M  i1 D' W2 m7 s8 |+ a: d! ?2 j% m4 J0 Y5 T# g1 w: E
cfg v68b4 (beta)
* R/ E; p4 A' |, |2 t* Set custom buttons inactive when any window is opened
% V+ H/ u; @- N% ~  e* New theme options:* `: X' i1 ~9 B+ n* b$ ]! F  i+ [
        gui_text_color_title
! x' U. W: N" o- j% u        gui_text_color_button
. S% I0 L& i& A2 y        gui_text_color_radio
' P' ^% {* o* S& i, V        gui_text_color_checkbox+ A5 G! G+ X7 P2 w& s1 g/ |" U
   Setting gui_text_color_menu will set the base gui menu color
1 v5 x5 ?, C: L4 ^2 o: @   and all of the above color options too.' j9 i2 h2 _- A6 A% d* E0 h
   Setting gui_text_color_button will also set radio and checkbox
0 c, M1 X9 \0 z( O: q: f   default value is same as gui_text_color_menu
- u5 ?) L1 E7 H/ i
& e0 a2 H: Y  p$ tcfg v68b3 (beta)
& ^  T% T3 ^. J) I+ I* Detection of cios d2x v4 beta 2" u. v3 c' y4 m9 p' v
* If pointer is outside a defined gui_cover_area then don't scroll: C( R+ B$ G. E8 O/ p
* Fixed: wrong size of 2d&3d no cover image in gui menu game select; ?) l; e* B4 y% B5 s7 B; G! {
* Fixed: admin unlock in gui mode to show full game list5 q+ h- H3 Y! _' J; h
* Fixed: missing gui menu custom buttons after switching from console' }" j1 T: ^) W# e. M
* Cleanups4 I  L* Q, i8 N
; A6 L; g# ]) K2 [& ]* T" C2 ~
cfg v68b2 (beta)$ F/ A  u8 J- V4 n1 ~- x3 |1 u
* New theme option:% L5 x9 `1 A, J  ^% F! e/ t
   gui_button_NAME = X, Y, W, H, TextColor, image.png, Type, HoverZoom
+ {, @4 V; O& r& p1 c   NAME can be: main settings quit style view sort filter favorites' Y3 `4 e0 i) \- w+ Z* M
   TextColor is same format as gui_text_color_menu3 L: L8 K& B) O8 ]  F* q
   (Seting TextColor to 0 will disable text on the button in case icons are used)3 K- q0 t$ u/ v8 B. T% q! w* E) D% n
   Type: button or icon
& B; ?( i( x; R4 h   HoverZoom: 0-50 in %! ^/ M9 O, B1 A2 ^5 ^# H6 r
   Paramteres after coordinates are optional. Default values:2 }6 S" t. Z1 c( C. y. m0 r# H2 Q
   gui_button_NAME = X, Y, W, H, white/A0/44444444, button.png, button, 10
0 R# c% Q6 }9 x" j% |  Z* New theme option:' A1 E; q, o  y) E+ `2 p2 ~
   gui_bar = 0, [1], top, bottom
: \; \3 s: o4 I0 {3 M   Will disable / enable gui bar or enable only top or bottom.
+ e3 C1 j' {  t+ h3 ~* Minor fixes to gui admin unlock & left/right dpad with coverflow
3 o' E; i; ~1 U; {1 F% ~/ P* Changed default gui menu color to white/A0/44444444& z- U& H/ N" D7 D" m# J0 ~, c
* Removed [FRAG] note at startup
1 _9 M6 k' T8 U' R3 V9 a& h% ?7 b% J( u  @) q
cfg v68b (beta)$ g+ V- q7 K6 O2 \2 ?, t
* Translation fixes- c# j. [' m. V* Y: u$ }0 z  i
* Themable gui menu images:
0 U, z- z; G+ T' O. Z8 {, v7 i/ I! j4 i   buttons: button.png checkbox.png radio.png5 }5 k$ O3 E0 R( \
   windows: window.png page.png
* \7 p+ s' t4 ]% P" g   Images can also be placed in usb-loader base dir
* N( o. ?+ ~: |5 M- t7 Q   and if a theme doesn't provide it's own button.png
% T0 Q$ j9 F7 d% |   then images from the base dir are used.
0 [: ^) C  s* x' {6 j+ s* New options:: i3 [+ {* g' A
   gui_window_color_base = RRGGBBAA default: FFFFFF806 q6 W7 |+ [9 H5 h6 E
   gui_window_color_popup = RRGGBBAA default: FFFFFFB0
# X6 U$ k$ w1 w) h
0 e& e* Y. J8 ^/ `  \! R* O. r6 }3 e0 B
cfg v68a4 (alpha)1 T. I4 R& i, G1 V9 x, y. p
* Fixed Translation: Cover~~Front Cover~~Back6 z* u$ z0 J$ u5 a9 L& r2 ]" k
* Fixed switch from gui to console mode
% C) }( M6 L" x* New themed options:3 ?' J; s- ~% P: o) ?" f
   gui_text_color_menu = COLOR / OUTLINE / SHADOW$ T4 Y1 V6 m4 h; C
   gui_text_color_info = COLOR / OUTLINE / SHADOW
  {3 ^& ?+ \: S/ h+ F   default:
! N3 b: i" r8 c. j# ]( K1 I  |   gui_text_color_menu = 6688FFFF / 60 / 80) e; k: C$ M: V. m; B  Y
   gui_text_color_info = white / 000000A0
& a9 x! G2 G7 z8 ]* V, a( F  [+ g1 q   each component can be "black", "white" or RRGGBBAA; P) F7 b, X2 V$ J6 R
   OUTLINE and SHADOW are optional) m5 {( f6 f; M' Y6 ^
* Bigger Start button5 @0 y* F* A7 {. i
* Minor GUI menu updates
  _, h7 o+ V7 Z7 C4 T- \! `6 [
& f! v8 [. O" J4 m8 tcfg v68a3 (alpha)
1 k" [4 b( \0 ]: B, h* Translation updates
2 ^* v/ o. f/ e. |) \3 j* H9 _   New strings: Cover~~Front Cover~~Back Fav: Off Fav: On
1 I: q# }1 _% o* Changed gui option:
* G( K) K' _1 h   gui = 0, 1, 2, 3, [4], start
* E( T: p9 L( u; l   gui = 0 : GUI disabled& o& S% ^1 o& L* ]& b6 E. B* l* [
   gui = 1 : GUI enabled, GUI Menu disabled, start in console mode
+ O5 Q- F; m9 {+ e   gui = 2 : GUI enabled, GUI Menu disabled, start in GUI mode
# q5 J$ H+ s9 ]+ {, `   gui = 3 : GUI Menu enabled, start in console mode/ n# }5 l$ m; d
   gui = 4 : GUI Menu enabled, start in GUI mode3 _( Z+ i7 p" s4 o
   gui = start : same as gui = 4
# U% n- }: O: n2 U1 `" m# ^* Game dialog button changes:& D# g. Q& j9 W
   Pressing button A on cover will start the game
, |/ [, C2 h2 _9 [9 z& a   To rotate the cover hold button 1/ F% F0 K( ?5 v$ ]
   To zoom use buttons +/-
8 Q* V7 y8 L. ~$ c   buttons UP/DOWN: change cover style# c  m: [9 |+ T$ r/ E) Z# m
   buttons LEFT/RIGHT: prev/next game
% h6 k) w* E. @9 u4 C$ h* g+ [* Cover cache fixes$ m$ W. b5 Y- l4 D  K! Y7 Q" l

6 a1 i- \7 Q& N9 }5 `cfg v68a2 (alpha)
0 b( k: q0 A( a' u2 N% A* Skip game start confirmation when started from gui menu.5 l4 P8 |  w! S( u8 u! W$ @
* When a game is selected and the wiimote is not pointing
! r& i! `$ q3 N4 ^+ [5 T   to the screen move the pointer to the start button so. S* A# m# q  j( F* Y+ N. H% p- i; f
   that pressing button A will start the game directly.
% K) k& N7 v! }1 X7 ^# T, c& v$ ~* Always start with cover view in game dialog
6 ~' O$ a! N% `  _   (previously it remembered the last state)+ G; M9 x# Z0 v7 p
* 改進了圖形模式的選項:3 L- D) q: b1 Y- i
   gui = 0, 1, 2, [3], start //有4個參數可以選擇0 b7 R* P# Z' M* e( C6 B. t
   gui = 0 : GUI disabled //開啟圖形模式/ h& `, Z" n6 w  w! O8 h
   gui = 1 : GUI enabled but starts in console mode //開始圖形模式不過默認仍是主機模式,也就是v67之前的圖形顯示模式
- H2 c1 X& U$ S9 C' d+ N& n   gui = 2 : GUI enabled and starts in GUI mode//完整的圖形模式% h# C7 D+ Q0 l
   gui = 3 : GUI and GUI Menu enabled. Starts in GUI mode//圖形模式和圖形功能表全部開啟2 q& ^) j; ~" q2 B
   gui = start : same as gui = 3 //star默認就是參數為3的模式
. ^. D- N/ T9 P- D9 o* @1 D2 E8 D* Translatable GUI menu7 y2 `  _8 Z4 c3 G2 A. d

( [% M/ K% x- V5 Y9 acfg v68a (alpha)
, R. N! U5 p3 O8 Q  `% B" D  N* GUI menu
9 [4 E& Z* J5 v2 t" J8 O( L

6 U' o6 D! V9 }5 \7 q9 Z- e1 z) j8 N下載地址:' H! `4 Y! T% K  d/ Y5 |2 y0 M. R
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發表於 5-5-2011 10:25:16 | 顯示全部樓層
找好久了~感謝樓主分享
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發表於 18-5-2011 10:22:55 | 顯示全部樓層
看看哦
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發表於 23-5-2011 21:01:30 | 顯示全部樓層
谢谢楼主
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發表於 25-5-2011 10:57:30 | 顯示全部樓層
Thanks for sharing.
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發表於 1-6-2011 21:51:48 | 顯示全部樓層
謝謝大大無私分享- s& [" M0 }7 A* F7 o
感恩
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發表於 1-6-2011 22:04:51 | 顯示全部樓層
我找好久了!謝謝!我現在就下!
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發表於 18-6-2011 13:10:07 | 顯示全部樓層
謝謝大大無私分享
- J4 O3 J& @) D8 {0 G: y6 ^感恩
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發表於 12-8-2011 08:00:53 | 顯示全部樓層
Good~~Good
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發表於 22-8-2011 19:33:54 | 顯示全部樓層
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