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[工具] Configurable USB Loader v68d 繁體中文正式版

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發表於 29-4-2011 20:43:52 | 顯示全部樓層 |閱讀模式
Changes:" f+ E" I; |& F5 X, b! x
cfg v68d (bugfix)
$ ~7 h7 Y% B: l/ \7 ]* Fixed wrong banner sound playing (or hang or crash)
# ^9 I+ E, f- _' j5 {. q- d& @   when using WBFS and the new GUI menu.
: s; J, G2 B( T! M" u* Fixed missing text when a translation was missing
* E, T2 O0 \4 x* F! J+ `/ {  D   (Now english is used if a translation is missing)
% Z% |1 D$ W' v& K
7 w" p+ z; H8 y- V4 w0 @cfg v68b4 (beta)
( [# n1 o2 X* o* Set custom buttons inactive when any window is opened3 ?9 Z$ a3 w4 ]
* New theme options:' T' V. ?, m$ Y( }' d, ?, _. N% x
        gui_text_color_title; H6 O( |' i1 \; p) r6 M
        gui_text_color_button
3 M7 S" s- A* C. G% [3 K* G& @        gui_text_color_radio4 X7 W1 q1 d6 _0 N8 L
        gui_text_color_checkbox7 Z4 m. D5 O+ ~
   Setting gui_text_color_menu will set the base gui menu color
* a% P) R" u0 U   and all of the above color options too.; H7 C1 g* s/ T# C+ y
   Setting gui_text_color_button will also set radio and checkbox0 d! U, Y" P! T1 H1 o6 o
   default value is same as gui_text_color_menu
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8 m" f! Y0 k' t0 n; j) U; Vcfg v68b3 (beta). [% G2 M4 L" Y+ G8 h; B+ {* b
* Detection of cios d2x v4 beta 2
: ^  f# [  K; y2 L* If pointer is outside a defined gui_cover_area then don't scroll; M5 G, n* K' ?/ i% L! v  l2 L* M
* Fixed: wrong size of 2d&3d no cover image in gui menu game select
  N. I2 K( Z- b: s8 p. k6 p* Fixed: admin unlock in gui mode to show full game list
( ~7 S: j* [8 {, W  D9 e# c+ @& K* Fixed: missing gui menu custom buttons after switching from console
( ^3 W7 \2 q0 t* Cleanups, a) D+ h+ \# H) U' F* b- H

0 G6 q$ t% {; v  u4 L5 ccfg v68b2 (beta)# J, D6 W6 Z# m1 J3 V. J0 w
* New theme option:% W* j& x/ Z( A8 k
   gui_button_NAME = X, Y, W, H, TextColor, image.png, Type, HoverZoom
/ w' ]5 g. |) A0 R% g& b9 ~' y   NAME can be: main settings quit style view sort filter favorites
/ s" j. |6 }, W8 d   TextColor is same format as gui_text_color_menu4 Q9 _5 H& O2 W, k& z
   (Seting TextColor to 0 will disable text on the button in case icons are used)
9 b$ l4 f- _7 }2 m, L& N& V# D   Type: button or icon' O+ a. r. @1 ]* u: O/ W2 q
   HoverZoom: 0-50 in %
9 S: J) t; Q" G* J0 f9 n   Paramteres after coordinates are optional. Default values:
4 B  Z/ G  V7 H3 m8 I   gui_button_NAME = X, Y, W, H, white/A0/44444444, button.png, button, 10
1 Q  m% J; U" b. D* New theme option:
( J- c- w, Q! A   gui_bar = 0, [1], top, bottom
$ J" F! p& y! Z1 c5 Q! F0 Z   Will disable / enable gui bar or enable only top or bottom.
+ b" _" ]% q* ~& j$ D* Minor fixes to gui admin unlock & left/right dpad with coverflow
3 t2 c$ {, H- S: ^" G& F, `+ T8 `* Changed default gui menu color to white/A0/44444444' Q% ?% n# u' F7 m( M. P) _
* Removed [FRAG] note at startup
4 M2 i/ Q+ D# F7 }' G' M
' q- q6 k6 ]2 L$ h; vcfg v68b (beta)8 h! F$ n; h6 Z
* Translation fixes
, `7 U- Q' x, S. U. Y* n' a( O* Themable gui menu images:
+ Y. `% P: ], p! v  w1 K3 e3 }   buttons: button.png checkbox.png radio.png. G0 h0 B( S9 a- s5 A" Y; o" i+ d6 F
   windows: window.png page.png
( _" ^6 T& {4 a   Images can also be placed in usb-loader base dir
4 K$ `" I. u1 Q9 E2 h' n   and if a theme doesn't provide it's own button.png
  N. B" d5 p- \+ A& \2 K   then images from the base dir are used.
1 D) W2 _+ b' K0 N- U. S5 c* New options:# b1 T- c, x6 E& y- ]
   gui_window_color_base = RRGGBBAA default: FFFFFF80
- S0 C: w; q7 x2 ~   gui_window_color_popup = RRGGBBAA default: FFFFFFB07 ~* j" l, y0 a  \  g

7 {; H/ i( L: D$ Y; R+ }+ z5 Q- f  [
cfg v68a4 (alpha)
8 j1 x- u1 v/ b/ v6 k* Fixed Translation: Cover~~Front Cover~~Back
) z5 ?% ^6 Y; p! M& t* m% Q* Fixed switch from gui to console mode
1 _8 o8 V3 u- {  a. m7 }* New themed options:3 r: F& @4 K, d
   gui_text_color_menu = COLOR / OUTLINE / SHADOW9 ?6 c* p" t' K# J) T7 d
   gui_text_color_info = COLOR / OUTLINE / SHADOW
" d: j* ?. _6 v. I   default:9 M- N5 ~* X! Q$ Q/ v# t$ X: a
   gui_text_color_menu = 6688FFFF / 60 / 80/ B3 D- N: d% z1 L; x( p+ a
   gui_text_color_info = white / 000000A0: y2 c' _: [% t
   each component can be "black", "white" or RRGGBBAA- X1 A; @3 s/ H
   OUTLINE and SHADOW are optional. _, w' F1 ]6 e; `
* Bigger Start button
" N& G- |% W2 o" p* Minor GUI menu updates
7 y* q2 n' P; ]' ]" R# c* w
8 x: E: e# k% @5 a# o1 e# W3 a, ?cfg v68a3 (alpha)* d% G. A' u) f0 _# W) w+ V3 q
* Translation updates
4 a) f4 ^, w9 C   New strings: Cover~~Front Cover~~Back Fav: Off Fav: On
6 U  `1 W% W/ n# a* Changed gui option:
+ N' E' g( q* T3 C+ B   gui = 0, 1, 2, 3, [4], start" o- \8 r" p8 X2 D& F! Q6 ^1 G
   gui = 0 : GUI disabled
- A$ z1 a' j/ f2 N   gui = 1 : GUI enabled, GUI Menu disabled, start in console mode% d! e) \' U4 _
   gui = 2 : GUI enabled, GUI Menu disabled, start in GUI mode
# P, L2 S) ]" a* R, i/ v+ d   gui = 3 : GUI Menu enabled, start in console mode4 y/ Z# @! X/ t% Q) D1 M9 r+ o/ K
   gui = 4 : GUI Menu enabled, start in GUI mode5 ?' ^6 Q. J* e7 h5 Y
   gui = start : same as gui = 4
0 E! Z$ A! W  `$ j- B* ]6 k- i& P* Game dialog button changes:
) X4 o. r/ [4 |5 f   Pressing button A on cover will start the game& o; u, B8 e0 |% A! ^
   To rotate the cover hold button 11 ^  f9 n/ i7 g* L6 k: N
   To zoom use buttons +/-
0 e5 x# C/ s$ [( ]- F   buttons UP/DOWN: change cover style
0 _4 A  j2 |) |, R1 Z5 ?. C- Q   buttons LEFT/RIGHT: prev/next game' a4 b( v, j: v$ P. k. J
* Cover cache fixes
  S) Q) b8 s+ h9 [/ C4 T, K% @6 D8 V1 {) v9 p+ W& w7 R
cfg v68a2 (alpha)5 C0 ]- K& l5 a; R# J, K
* Skip game start confirmation when started from gui menu.+ P! g& q' X6 L; q. x8 |- K
* When a game is selected and the wiimote is not pointing
6 @: _  Y$ J+ K4 f" @9 T: @   to the screen move the pointer to the start button so
0 q) C7 F. o4 c$ m  V   that pressing button A will start the game directly.
7 m3 g6 y" o% Q$ y1 n: ~7 d7 E4 @* Always start with cover view in game dialog
3 A( H# N; E8 T) |   (previously it remembered the last state)# Y4 D" G- w9 d$ v+ C; a; }2 p
* 改進了圖形模式的選項:
$ m- e, I+ t2 u/ \, ^   gui = 0, 1, 2, [3], start //有4個參數可以選擇
- n* O/ ?! d& e6 X" \' [, S- G4 i2 |   gui = 0 : GUI disabled //開啟圖形模式
# {) |8 Z& K. y4 Z9 n   gui = 1 : GUI enabled but starts in console mode //開始圖形模式不過默認仍是主機模式,也就是v67之前的圖形顯示模式
7 T' @2 y& @0 b! H6 ^$ w   gui = 2 : GUI enabled and starts in GUI mode//完整的圖形模式
# P+ ]) X- A' r   gui = 3 : GUI and GUI Menu enabled. Starts in GUI mode//圖形模式和圖形功能表全部開啟+ V! I2 h; B( o& c  ^, G
   gui = start : same as gui = 3 //star默認就是參數為3的模式
4 n3 L+ |3 l3 E/ t& J* Translatable GUI menu
- N. ~' D5 ]: _7 P
! F5 W3 }, p- r& o4 Mcfg v68a (alpha)
! w+ {: [: b) }2 @( M6 z* GUI menu

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發表於 5-5-2011 10:25:16 | 顯示全部樓層
找好久了~感謝樓主分享
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發表於 18-5-2011 10:22:55 | 顯示全部樓層
看看哦
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發表於 23-5-2011 21:01:30 | 顯示全部樓層
谢谢楼主
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發表於 25-5-2011 10:57:30 | 顯示全部樓層
Thanks for sharing.
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發表於 1-6-2011 21:51:48 | 顯示全部樓層
謝謝大大無私分享
# k) I# a$ r, r8 E! s3 l感恩
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發表於 1-6-2011 22:04:51 | 顯示全部樓層
我找好久了!謝謝!我現在就下!
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發表於 18-6-2011 13:10:07 | 顯示全部樓層
謝謝大大無私分享  `9 o: M8 L  d
感恩
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發表於 12-8-2011 08:00:53 | 顯示全部樓層
Good~~Good
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發表於 22-8-2011 19:33:54 | 顯示全部樓層
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