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[工具] Configurable USB Loader v68d 繁體中文正式版

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發表於 29-4-2011 20:43:52 | 顯示全部樓層 |閱讀模式
Changes:2 L# n$ ?- w9 v2 Q  t! q. @
cfg v68d (bugfix)  L2 D- ~. Z/ Z) g% S
* Fixed wrong banner sound playing (or hang or crash); o; S+ _" u% C# T$ k$ {
   when using WBFS and the new GUI menu.
% l6 |( c( T, b# L0 Z% ?* Fixed missing text when a translation was missing% I9 y7 r! J( Y" G
   (Now english is used if a translation is missing)( s' [$ |$ \$ W' [' p

$ R0 g3 U2 j, ^" i: Qcfg v68b4 (beta)1 U+ d. D6 a. o. N
* Set custom buttons inactive when any window is opened- Y  V9 {7 N! j3 l- T7 F+ v
* New theme options:
1 i5 [& [! ]( u, I6 l) A        gui_text_color_title3 _5 h2 O% {5 S& S2 j. E
        gui_text_color_button
7 R1 L( z# d9 g) M) @/ @. Q        gui_text_color_radio" o: Q6 \" K6 |1 U
        gui_text_color_checkbox
8 h4 X9 ]3 Y/ N2 r   Setting gui_text_color_menu will set the base gui menu color3 N0 n7 \2 n0 L2 A8 M7 I% I* j
   and all of the above color options too.) B2 l2 c5 j' y
   Setting gui_text_color_button will also set radio and checkbox- `* }) {* F. ]/ u$ ^
   default value is same as gui_text_color_menu
: R. \5 ~: Y: J, T. j
9 w* r6 g5 C2 Z2 {cfg v68b3 (beta), Q) ^9 P2 H' I3 H6 B1 N
* Detection of cios d2x v4 beta 2, Y0 b8 ]% R; G/ g
* If pointer is outside a defined gui_cover_area then don't scroll
: z' b5 j  C/ S) K. |( e  _1 n* Fixed: wrong size of 2d&3d no cover image in gui menu game select
& I! k' n: i8 }- Y3 x! P2 u4 G) |* Fixed: admin unlock in gui mode to show full game list. H1 I1 J# c% v6 Q9 @
* Fixed: missing gui menu custom buttons after switching from console
) H5 h! h$ p4 ~* Cleanups
1 q& J+ m. A& f) ~+ ~" }3 O" k9 d. i  F
cfg v68b2 (beta)9 i( c2 o- P% I) K3 h8 [+ M! R, Z
* New theme option:
( W# U% W4 m+ ?8 n   gui_button_NAME = X, Y, W, H, TextColor, image.png, Type, HoverZoom4 |: i3 }9 g# G3 N$ |
   NAME can be: main settings quit style view sort filter favorites
: `& P! T) @0 a* j2 q* E* P   TextColor is same format as gui_text_color_menu
6 g9 t$ I+ B# M& z; y   (Seting TextColor to 0 will disable text on the button in case icons are used)6 d, C* l( \# i1 _' K$ p/ Q
   Type: button or icon  r% U; p& @& F& D9 @$ i
   HoverZoom: 0-50 in %+ F% d) ?9 N- M9 f/ i
   Paramteres after coordinates are optional. Default values:4 k) P1 k+ r4 h+ X
   gui_button_NAME = X, Y, W, H, white/A0/44444444, button.png, button, 10
1 {+ H* k. j5 V9 W  ]  T* New theme option:6 U3 B) q8 Z2 n. b
   gui_bar = 0, [1], top, bottom8 P$ C  y& Q' L: u, m
   Will disable / enable gui bar or enable only top or bottom.+ u! H' ?8 i6 k  P" z7 B
* Minor fixes to gui admin unlock & left/right dpad with coverflow. y9 ?$ n3 d& g. t0 M
* Changed default gui menu color to white/A0/44444444
$ S5 U. O! o: y) z7 g- n* Removed [FRAG] note at startup
  L5 d! z$ b$ R$ S+ F/ R3 N4 T4 Q6 \3 \$ U- J' H! i
cfg v68b (beta)
& F2 P( z7 U; c2 w* Translation fixes
# _& a' h& ?0 t& u  S8 o* Themable gui menu images:
5 L2 X8 l# y; B- m   buttons: button.png checkbox.png radio.png
/ e" m) W% v$ k) g   windows: window.png page.png
) I; |9 h1 h* y2 U) ]   Images can also be placed in usb-loader base dir
) g% h! p9 z4 G# |3 o5 U( s- I& {+ U   and if a theme doesn't provide it's own button.png
- J6 f( y: l: Y. {1 S' l   then images from the base dir are used.+ c) K, T$ m) N/ t
* New options:
# v! W+ N9 x6 E0 S1 J   gui_window_color_base = RRGGBBAA default: FFFFFF80
1 i0 \* c2 \' D( S- ^8 k0 i: ?; U   gui_window_color_popup = RRGGBBAA default: FFFFFFB05 g9 `/ n: p1 o) q  m

$ B2 x; m4 O7 t8 E9 i7 E! W
8 d% }! _3 M# r* ]6 t4 dcfg v68a4 (alpha)4 s# M: C) o8 z4 ~% l; A/ P( U8 \
* Fixed Translation: Cover~~Front Cover~~Back
/ @! U6 q& l# F* Fixed switch from gui to console mode
6 |% n1 C# T/ o7 L& t* New themed options:
  w- t) X! ~1 F: m  G, U# K   gui_text_color_menu = COLOR / OUTLINE / SHADOW: }3 H8 _7 L1 x2 i$ V  }! l
   gui_text_color_info = COLOR / OUTLINE / SHADOW3 _) t: M9 W# s! t7 r: p
   default:
' W2 u6 h, Z% u" K3 U- G) c$ \   gui_text_color_menu = 6688FFFF / 60 / 80% R$ [" n+ ~5 ^" v; f
   gui_text_color_info = white / 000000A0
- G& G  q5 R! K5 N* l& s5 ?4 w6 p   each component can be "black", "white" or RRGGBBAA
. t5 D0 p: K* ~( z2 Y& {   OUTLINE and SHADOW are optional
) ^- D: u( \- d4 _* Bigger Start button
4 u* z" q5 A3 C2 z/ L% v* Minor GUI menu updates( x2 P; }; w  M! g) \9 X# d
+ @6 q. e( k1 x5 o/ q7 {$ v
cfg v68a3 (alpha)
0 r8 p0 ~" v5 i! d' I# |* Translation updates
, M( l: D$ F0 x" t   New strings: Cover~~Front Cover~~Back Fav: Off Fav: On
8 a0 a9 Z: u- V) c* Changed gui option:/ l  C4 \% X9 \, j' c  y4 p
   gui = 0, 1, 2, 3, [4], start! V5 V* J$ v1 s* m0 O* B. |
   gui = 0 : GUI disabled
) a& Q0 S3 {2 ?, q   gui = 1 : GUI enabled, GUI Menu disabled, start in console mode
, I$ Y& @$ H8 G* V2 b   gui = 2 : GUI enabled, GUI Menu disabled, start in GUI mode
, e2 o! {2 Z( g' ^- G9 U   gui = 3 : GUI Menu enabled, start in console mode( t) ]: L9 n# @  s
   gui = 4 : GUI Menu enabled, start in GUI mode
  v, q: t. T! _, l: [   gui = start : same as gui = 4
$ g) \3 Z& f8 y* O% F9 ?* Game dialog button changes:
7 O. ^) F# G. g2 _  `9 d# K   Pressing button A on cover will start the game6 ?# a! c; W  x# L1 i3 Z
   To rotate the cover hold button 1" f- i: j( o8 ?/ D
   To zoom use buttons +/-
" `; [9 F( `$ u& k  I4 Y" R3 t   buttons UP/DOWN: change cover style
  U, ^3 L+ `+ [   buttons LEFT/RIGHT: prev/next game
: r: ^: ?& T. x9 o7 p* Cover cache fixes
6 x% A" n; c$ o. L' \9 p1 i
* d  h, V' Y% b5 Gcfg v68a2 (alpha)
0 ^) S3 c5 e" N% j+ |# @/ G2 v* Skip game start confirmation when started from gui menu.8 e4 d7 T9 Q; p6 c* q$ [
* When a game is selected and the wiimote is not pointing" F6 w' H- E/ v( |4 }
   to the screen move the pointer to the start button so! L' W7 e' ^$ |4 l/ W/ y0 F/ r
   that pressing button A will start the game directly.  J) I" S% K1 k# k
* Always start with cover view in game dialog% p' l5 ?$ {  l0 W8 k5 Y3 ]
   (previously it remembered the last state), D, a% \$ Z# r( @8 U/ v) q& B4 F
* 改進了圖形模式的選項:" }& h2 @0 y  o; {4 |7 C
   gui = 0, 1, 2, [3], start //有4個參數可以選擇: I8 T, Q, a/ R7 W2 X' N' W6 ~5 Q
   gui = 0 : GUI disabled //開啟圖形模式1 z' ^4 w* `+ D% c" X8 t) u6 p
   gui = 1 : GUI enabled but starts in console mode //開始圖形模式不過默認仍是主機模式,也就是v67之前的圖形顯示模式- L, |2 `& F- q* ]
   gui = 2 : GUI enabled and starts in GUI mode//完整的圖形模式' z0 V6 P9 H. ?( M* K3 Z1 t
   gui = 3 : GUI and GUI Menu enabled. Starts in GUI mode//圖形模式和圖形功能表全部開啟
; n9 L% K# |1 L" i  {1 |4 t- W0 }   gui = start : same as gui = 3 //star默認就是參數為3的模式5 \# ^, f5 Z$ @; ^' x5 m  C3 i$ s
* Translatable GUI menu
2 ^  R) v8 T4 G  O7 K; @* A2 g" {( T2 P, i+ y* U
cfg v68a (alpha)
' Q( e( X6 O2 G# l4 ]* GUI menu
0 x( u6 e$ P5 Q8 A
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下載地址:
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發表於 5-5-2011 10:25:16 | 顯示全部樓層
找好久了~感謝樓主分享
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發表於 18-5-2011 10:22:55 | 顯示全部樓層
看看哦
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發表於 23-5-2011 21:01:30 | 顯示全部樓層
谢谢楼主
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發表於 25-5-2011 10:57:30 | 顯示全部樓層
Thanks for sharing.
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發表於 1-6-2011 21:51:48 | 顯示全部樓層
謝謝大大無私分享2 z+ y% g+ T. W. A4 P& O* j7 g
感恩
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發表於 1-6-2011 22:04:51 | 顯示全部樓層
我找好久了!謝謝!我現在就下!
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發表於 18-6-2011 13:10:07 | 顯示全部樓層
謝謝大大無私分享
+ @. o. P* [7 ^" Y7 O7 k感恩
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發表於 12-8-2011 08:00:53 | 顯示全部樓層
Good~~Good
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發表於 22-8-2011 19:33:54 | 顯示全部樓層
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