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jEnesis
. P4 ]* G/ v/ n. O# V; M6 @是一個使用 Java 程式編寫的世嘉十六位元遊戲主機 MD 系統的模擬器,而jEnesisDS是在NDS平臺上的移植版本。本次最新發佈0.4a版本,有DS的朋友趕緊下載吧,讓我們在手掌上體驗當年MD遊戲的感動。- @2 J- u8 k$ r9 Q6 ?0 r
本次新版更新內容如下:$ U, B5 Y% ^2 o/ `# l1 ]; P( N
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. r) m8 |- a% m2 o4 X' vAs promised, here is the updated version with the newer cpu core. ' @5 _' ?5 {0 |8 p) k
I decided to split the HW and SW renderer versions, because it makes my life a bit easier... % w$ E' z6 @( y2 y X
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The SW renderer version is included as a separate binary in this release and features 2 different scaling types:
2 b+ \1 _ B) y5 l' E4 |"Jitter" might look better for action games, "Blend" mostly makes text more readable. # d4 E* n- ], @: D; y' S
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There is also a new option in the HW renderer: Force Update 2 O, f8 m6 x4 @2 T$ Q" f. P- ]1 R
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& x0 k' Y5 `' S8 X- L% tIf enabled, it reduces the chance of tile corruptions, but can also lead to massive slowdowns, if a game updates more tiles than the DS can handle in rapid succession.
% U" j$ N/ N1 A! |* N- ZSo "off" is basically faster. You can however switch to "on" temporarily, if the tiles got corrupted to force a one-time update (Viewpoint)./ o4 M0 [- W6 y$ Q2 ]; ~1 I+ M7 Q
, B; @' N& s& X1 u, i; W% \* A* rNDS上的MD模擬器
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/ o1 ~' | t7 R3 L2 q[ 本帖最後由 七夜怪客 於 5-8-2007 04:56 PM 編輯 ] |
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