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是一個使用 Java 程式編寫的世嘉十六位元遊戲主機 MD 系統的模擬器,而jEnesisDS是在NDS平臺上的移植版本。本次最新發佈0.4a版本,有DS的朋友趕緊下載吧,讓我們在手掌上體驗當年MD遊戲的感動。
2 [% P. g" |' s本次新版更新內容如下:# a0 |2 s3 {6 X1 O
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As promised, here is the updated version with the newer cpu core. " f/ T9 C/ {/ x) S" v7 v% r R1 c
I decided to split the HW and SW renderer versions, because it makes my life a bit easier... , C% H* u! H: @8 }4 Y( }7 l
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2 A5 j% }0 m7 v% z! MThe SW renderer version is included as a separate binary in this release and features 2 different scaling types:; c- [! D# ]7 ?- N3 N0 |& m! H
"Jitter" might look better for action games, "Blend" mostly makes text more readable.
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. r4 y8 m( W) C4 G# ?# OThere is also a new option in the HW renderer: Force Update
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8 e! w1 [8 n" j# m/ |0 OIf enabled, it reduces the chance of tile corruptions, but can also lead to massive slowdowns, if a game updates more tiles than the DS can handle in rapid succession.
. L+ S5 T+ \2 A) f6 |# ?+ \So "off" is basically faster. You can however switch to "on" temporarily, if the tiles got corrupted to force a one-time update (Viewpoint).' C) [* J3 H4 Z2 i
' }0 X; c& ?6 {( P0 R% Y5 z+ MNDS上的MD模擬器$ b* S3 [8 m% }6 m* r2 S
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[ 本帖最後由 七夜怪客 於 5-8-2007 04:56 PM 編輯 ] |
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