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[遊戲] NDS上的MD模擬器 - jEnesisDS 0.4

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發表於 5-8-2007 16:53:56 | 顯示全部樓層 |閱讀模式
jEnesis, K0 a/ t  X) X; ^
是一個使用 Java 程式編寫的世嘉十六位元遊戲主機 MD 系統的模擬器,而jEnesisDS是在NDS平臺上的移植版本。本次最新發佈0.4a版本,有DS的朋友趕緊下載吧,讓我們在手掌上體驗當年MD遊戲的感動。

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As promised, here is the updated version with the newer cpu core. + u8 |6 s- ^3 N) t% n+ C2 \. T
I decided to split the HW and SW renderer versions, because it makes my life a bit easier...
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The SW renderer version is included as a separate binary in this release and features 2 different scaling types:
. v2 y, C$ i: {  p! ]4 W"Jitter" might look better for action games, "Blend" mostly makes text more readable.

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There is also a new option in the HW renderer: Force Update

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If enabled, it reduces the chance of tile corruptions, but can also lead to massive slowdowns, if a game updates more tiles than the DS can handle in rapid succession.
  I+ H4 W. P' J- r/ I  C% iSo "off" is basically faster. You can however switch to "on" temporarily, if the tiles got corrupted to force a one-time update (Viewpoint).

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' j$ r# S, n8 WNDS上的MD模擬器
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4 i* k. B. t; W  j. s9 a: c[ 本帖最後由 七夜怪客 於 5-8-2007 04:56 PM 編輯 ]
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