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jEnesis4 }5 x" T1 Q+ a# n0 x8 Y$ R
是一個使用 Java 程式編寫的世嘉十六位元遊戲主機 MD 系統的模擬器,而jEnesisDS是在NDS平臺上的移植版本。本次最新發佈0.4a版本,有DS的朋友趕緊下載吧,讓我們在手掌上體驗當年MD遊戲的感動。* C7 ~5 r1 e6 x1 z8 u' T
本次新版更新內容如下: b* H+ o' Q* k; j5 ?5 t
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- m' P& s7 t+ W' e- LAs promised, here is the updated version with the newer cpu core.
n& D# @- G; u$ c2 n7 d0 NI decided to split the HW and SW renderer versions, because it makes my life a bit easier... 6 X! E; L! ]8 g( W) w$ U2 V8 y1 v
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$ q2 b! g2 }- a, z8 EThe SW renderer version is included as a separate binary in this release and features 2 different scaling types:' x7 s9 |3 O- J6 F: Q5 q9 m% N
"Jitter" might look better for action games, "Blend" mostly makes text more readable. $ ~! P( d3 y! l9 j
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There is also a new option in the HW renderer: Force Update
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x; b( v, {* E ]" bIf enabled, it reduces the chance of tile corruptions, but can also lead to massive slowdowns, if a game updates more tiles than the DS can handle in rapid succession.2 P+ n5 }8 H' u7 I
So "off" is basically faster. You can however switch to "on" temporarily, if the tiles got corrupted to force a one-time update (Viewpoint).
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V- U' \! B, F& I. jNDS上的MD模擬器
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3 U" K6 I: @. `$ r[ 本帖最後由 七夜怪客 於 5-8-2007 04:56 PM 編輯 ] |
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