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是一個使用 Java 程式編寫的世嘉十六位元遊戲主機 MD 系統的模擬器,而jEnesisDS是在NDS平臺上的移植版本。本次最新發佈0.4a版本,有DS的朋友趕緊下載吧,讓我們在手掌上體驗當年MD遊戲的感動。
0 @" {# D2 r) ]1 [本次新版更新內容如下:8 p: B" y& d+ Z) V( p
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As promised, here is the updated version with the newer cpu core. * \' U* Q+ o( M) Y; v( H' e# Y- s: r% P
I decided to split the HW and SW renderer versions, because it makes my life a bit easier... & R( R: X0 g4 F; ^) `; m2 S, a
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The SW renderer version is included as a separate binary in this release and features 2 different scaling types:- Y- u! d, ~/ P
"Jitter" might look better for action games, "Blend" mostly makes text more readable. 8 G+ d8 ~6 J5 u$ }8 G6 {
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& Y, c7 Q9 F& t. p7 X% V- J3 r1 I2 [There is also a new option in the HW renderer: Force Update - @# r9 k6 v8 L. b F9 i- [" |
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5 y C# V6 G* t( RIf enabled, it reduces the chance of tile corruptions, but can also lead to massive slowdowns, if a game updates more tiles than the DS can handle in rapid succession.
8 W9 h/ C8 w4 Y& O( g6 o& r* kSo "off" is basically faster. You can however switch to "on" temporarily, if the tiles got corrupted to force a one-time update (Viewpoint).: h/ `( z" C- j( g
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NDS上的MD模擬器
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[ 本帖最後由 七夜怪客 於 5-8-2007 04:56 PM 編輯 ] |
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