找回密碼
 註冊
搜索
查看: 3547|回復: 0

[遊戲] NDS上的MD模擬器 - jEnesisDS 0.4

[複製鏈接]
發表於 5-8-2007 16:53:56 | 顯示全部樓層 |閱讀模式
jEnesis
# q; [6 z* f, E+ D6 R3 I. I1 d
是一個使用 Java 程式編寫的世嘉十六位元遊戲主機 MD 系統的模擬器,而jEnesisDS是在NDS平臺上的移植版本。本次最新發佈0.4a版本,有DS的朋友趕緊下載吧,讓我們在手掌上體驗當年MD遊戲的感動。

8 V# S1 f' ?: C* g& a) T0 b7 P6 ~本次新版更新內容如下:' ?1 J: m) V/ p3 J, W
·* |3 N5 D! C' {5 R; W& ~! H
As promised, here is the updated version with the newer cpu core. 5 F/ Z: v0 n0 N( Y
I decided to split the HW and SW renderer versions, because it makes my life a bit easier...

9 w# C! I  p. g! k/ e" a·
$ o0 ?8 L6 f7 V; l% P3 f, g
The SW renderer version is included as a separate binary in this release and features 2 different scaling types:8 a' [& S# G4 i# Z: o
"Jitter" might look better for action games, "Blend" mostly makes text more readable.

% p3 ^9 s; Y* M6 T# p5 Q* L' _·
/ n6 u* u, U/ p6 Q* P4 s2 j& e4 p
There is also a new option in the HW renderer: Force Update

! ]: @2 }, ~1 h+ n) q! w·
! u$ {& p% J% K7 c. _3 x
If enabled, it reduces the chance of tile corruptions, but can also lead to massive slowdowns, if a game updates more tiles than the DS can handle in rapid succession.
8 h( L) {) O! B% P) @) {So "off" is basically faster. You can however switch to "on" temporarily, if the tiles got corrupted to force a one-time update (Viewpoint).

- f, j! i  ^! }( k9 u: @$ K4 Q4 Y8 m  p4 ]: i
NDS上的MD模擬器& T  `7 h. W3 R2 q
( C! J9 x7 _9 U& ]- u
[ 本帖最後由 七夜怪客 於 5-8-2007 04:56 PM 編輯 ]
您需要登錄後才可以回帖 登錄 | 註冊

本版積分規則

Archiver|手機版|小黑屋|歡迎光臨 Julybee Club

GMT+8, 29-10-2026 23:12 , Processed in 0.175617 second(s), 17 queries .

Powered by Discuz! X3.5

© 2001-2023 Discuz! Team.

快速回復 返回頂部 返回列表