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jEnesis4 [" \: f& }7 Y# W& y% F8 ]1 E: I
是一個使用 Java 程式編寫的世嘉十六位元遊戲主機 MD 系統的模擬器,而jEnesisDS是在NDS平臺上的移植版本。本次最新發佈0.4a版本,有DS的朋友趕緊下載吧,讓我們在手掌上體驗當年MD遊戲的感動。
$ f. Y% |: W, J# f4 g8 Q0 y本次新版更新內容如下:( T, V! w$ {! ~- V9 ?8 S! y
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, O# M% c0 ~* }' MAs promised, here is the updated version with the newer cpu core. / W" ]& X4 z& `5 Q# y# L3 }: I
I decided to split the HW and SW renderer versions, because it makes my life a bit easier...
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4 v5 m$ O7 U' \7 ?The SW renderer version is included as a separate binary in this release and features 2 different scaling types:0 p5 B7 ]6 W) B$ e$ q
"Jitter" might look better for action games, "Blend" mostly makes text more readable.
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There is also a new option in the HW renderer: Force Update % Q; x" Y) d5 v, Y, ]) w9 h
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1 C) \7 n/ i' A4 w* lIf enabled, it reduces the chance of tile corruptions, but can also lead to massive slowdowns, if a game updates more tiles than the DS can handle in rapid succession.
9 g5 t1 K& V( V/ w* L0 q+ r$ xSo "off" is basically faster. You can however switch to "on" temporarily, if the tiles got corrupted to force a one-time update (Viewpoint). ~1 \8 _( E, _. _: f3 |
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NDS上的MD模擬器8 P- |- Z& B' g/ W
1 ^: B/ F7 Z2 u[ 本帖最後由 七夜怪客 於 5-8-2007 04:56 PM 編輯 ] |
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