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jEnesis! a& r3 s- z0 {& I/ I$ x# a! t& W
是一個使用 Java 程式編寫的世嘉十六位元遊戲主機 MD 系統的模擬器,而jEnesisDS是在NDS平臺上的移植版本。本次最新發佈0.4a版本,有DS的朋友趕緊下載吧,讓我們在手掌上體驗當年MD遊戲的感動。/ ~4 K; F, w: ~4 `/ {' H
本次新版更新內容如下:
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* V; v. J/ r/ L) U) ] M, A4 AAs promised, here is the updated version with the newer cpu core. 8 j% J) w5 q1 o( Q4 A) h
I decided to split the HW and SW renderer versions, because it makes my life a bit easier...
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& S! L- }: B3 ^The SW renderer version is included as a separate binary in this release and features 2 different scaling types:
2 _) m* B. N5 p7 `' W4 B8 f6 \$ v( f"Jitter" might look better for action games, "Blend" mostly makes text more readable. 4 ~# S0 v! I: `, A8 \3 i
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9 h/ ?0 v) v% \- l6 @$ TThere is also a new option in the HW renderer: Force Update
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: W8 o. k* h8 @& y1 t T3 ]If enabled, it reduces the chance of tile corruptions, but can also lead to massive slowdowns, if a game updates more tiles than the DS can handle in rapid succession.
9 m( T$ {% ^7 A- B8 _& fSo "off" is basically faster. You can however switch to "on" temporarily, if the tiles got corrupted to force a one-time update (Viewpoint).
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) o+ Y8 N9 ?( |# ?' QNDS上的MD模擬器1 \. N! v2 v% r$ J% M U: s. a# r
, P6 G/ u |8 B" J% d* z[ 本帖最後由 七夜怪客 於 5-8-2007 04:56 PM 編輯 ] |
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