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[工具] Configurable USB Loader v68d 繁體中文正式版

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發表於 29-4-2011 20:43:52 | 顯示全部樓層 |閱讀模式
Changes:
0 ]$ }5 G) ?) ~cfg v68d (bugfix)2 B- v5 N' O9 k% I4 N$ j
* Fixed wrong banner sound playing (or hang or crash)+ d4 C/ n  [4 @+ q
   when using WBFS and the new GUI menu.: Q6 K: ?; K7 Q, _3 N# X: g
* Fixed missing text when a translation was missing6 R" E) S; @: v% V) U
   (Now english is used if a translation is missing)
0 S6 K; Z2 S+ S' V5 h- Z1 H4 e5 d4 z& J6 i$ b# h1 }9 [  s
cfg v68b4 (beta)& k' a( M1 V7 [2 ?
* Set custom buttons inactive when any window is opened! x# g% Q  L# V; t
* New theme options:
* A' Q! _/ s* v' B, g4 _        gui_text_color_title2 @2 J1 q! N. _
        gui_text_color_button
* t- V; Y$ ~" P' D4 A- ]7 d        gui_text_color_radio' r7 f" E5 ~: ^3 D; H; e1 O
        gui_text_color_checkbox
% V0 V, I# S- D! W   Setting gui_text_color_menu will set the base gui menu color, {4 N' W- ]) m8 n1 h  c
   and all of the above color options too.
+ c' H2 C  p) F6 ~3 `0 ^2 L   Setting gui_text_color_button will also set radio and checkbox
1 b& k& X! X4 k* w; d9 E   default value is same as gui_text_color_menu( r$ t& M* d) Q) C
* G& J& Y: {6 X* p
cfg v68b3 (beta)1 x9 r! |# }9 }& `
* Detection of cios d2x v4 beta 2
. T5 A- ?. x" n7 q5 v8 ^$ S* If pointer is outside a defined gui_cover_area then don't scroll
% ~7 B) |; U# G8 v2 L% V* Fixed: wrong size of 2d&3d no cover image in gui menu game select6 W+ B# f  o4 x9 U6 g1 H' i
* Fixed: admin unlock in gui mode to show full game list9 t- m; z6 N) v3 P0 b
* Fixed: missing gui menu custom buttons after switching from console, D1 e* Q4 @9 C
* Cleanups
* w4 u) {5 y* I; }+ h7 @' u& B2 F" g4 D( w" |) S9 b( X. l
cfg v68b2 (beta)
' m; Y$ [$ n( I, P# p+ \* New theme option:
$ n% o) P, j7 b' o8 l9 P, K   gui_button_NAME = X, Y, W, H, TextColor, image.png, Type, HoverZoom, A* Z* Z( n% Q: L
   NAME can be: main settings quit style view sort filter favorites
2 N( Q/ l+ P: E: w9 A" F   TextColor is same format as gui_text_color_menu
" r) x# b$ A; ~; j3 [   (Seting TextColor to 0 will disable text on the button in case icons are used)
; R# P6 i% j9 v   Type: button or icon
) q. o( K7 K7 t   HoverZoom: 0-50 in %
3 O3 O  _+ u6 O* {3 e   Paramteres after coordinates are optional. Default values:; j4 P/ k! O. c  P
   gui_button_NAME = X, Y, W, H, white/A0/44444444, button.png, button, 10& R5 m! W" @+ R4 W1 \# F
* New theme option:* ]7 `- T* _1 v, |7 D7 {
   gui_bar = 0, [1], top, bottom
: x3 c$ q4 j8 \# Z5 L. S   Will disable / enable gui bar or enable only top or bottom./ I9 l, ?- L2 h1 H& {
* Minor fixes to gui admin unlock & left/right dpad with coverflow
* H/ m# {0 f$ v* Changed default gui menu color to white/A0/44444444
+ v4 k& P- `  q5 U8 @4 G$ I* Removed [FRAG] note at startup
* q/ z# u0 r4 W" p% x' n4 u: Z) W- h) c. o0 H* x1 t
cfg v68b (beta)$ E, p/ t/ n) Z" s) {/ o1 y8 X
* Translation fixes# v: m# M; L+ R, h2 b* y! G3 f
* Themable gui menu images:
& c6 @5 {8 ~6 z: f/ f2 }" }   buttons: button.png checkbox.png radio.png8 U- f, K. |3 H
   windows: window.png page.png8 r$ B$ d- v3 t: i: p
   Images can also be placed in usb-loader base dir
  \; S1 M' C" T3 X4 S  {0 l/ d, R. T* V   and if a theme doesn't provide it's own button.png
& S9 T$ u) ?' D7 X   then images from the base dir are used.
% f+ g; X- m. ]  P; w& b1 F3 H* New options:
4 [% _$ J0 F7 I, S9 h   gui_window_color_base = RRGGBBAA default: FFFFFF80; C1 ?. T, A7 S
   gui_window_color_popup = RRGGBBAA default: FFFFFFB0
' K! ]' `4 p; [1 P7 O4 T% H$ C5 Z- f7 r8 N  e

6 n4 T% g1 s  P& d5 w! Zcfg v68a4 (alpha)
. I! E4 z! z; r  Q( ~! T* Fixed Translation: Cover~~Front Cover~~Back6 J0 r  |- T6 ~% F) p! X/ R
* Fixed switch from gui to console mode
/ c% ?3 Z2 j# M. G) v! w* New themed options:1 S2 N& m9 x. c3 J4 e4 a- A
   gui_text_color_menu = COLOR / OUTLINE / SHADOW7 Y% |1 m- u5 {1 P) @5 K" {
   gui_text_color_info = COLOR / OUTLINE / SHADOW
0 t' s! W1 Y4 ^   default:
2 Q! A% ^9 k  G- E7 y9 [, {4 ^$ ~   gui_text_color_menu = 6688FFFF / 60 / 80
/ M" o" f. k1 a" y: ~1 e   gui_text_color_info = white / 000000A0& f. Z2 Y+ h. N' f: T1 W" D
   each component can be "black", "white" or RRGGBBAA
, @* l( h. u1 N7 t: j+ k   OUTLINE and SHADOW are optional
  u7 Z' A( ~4 a* Bigger Start button- a4 Y. R( c4 x2 R7 O3 Y! Y
* Minor GUI menu updates
& u% a! k$ C7 h0 o
+ x, D1 P, D6 Q7 |, Bcfg v68a3 (alpha)- {0 v% e% C1 ]; u9 @) Y' ^
* Translation updates& T1 J" ^3 ?; ^7 L2 c, b9 a
   New strings: Cover~~Front Cover~~Back Fav: Off Fav: On
; I. L8 |1 X+ M! u* Changed gui option:6 v* @/ _; k% U3 n7 x, O
   gui = 0, 1, 2, 3, [4], start
) X& }! Z1 j, K' U" ^: S7 `   gui = 0 : GUI disabled
- Z0 N, A/ h" t: [   gui = 1 : GUI enabled, GUI Menu disabled, start in console mode
5 G) ~- X. U, u# {. n# ]   gui = 2 : GUI enabled, GUI Menu disabled, start in GUI mode% J0 l6 Z: T' d. k! s. f
   gui = 3 : GUI Menu enabled, start in console mode
9 S$ O) c& d9 R8 U* B  s   gui = 4 : GUI Menu enabled, start in GUI mode1 d) j" H9 K/ m% A, Z/ q2 F- o1 A
   gui = start : same as gui = 4
4 y7 |: F% ?2 n, n5 h* Game dialog button changes:
# T8 a6 E9 G; e0 v# @! I   Pressing button A on cover will start the game
/ l  N' @; U2 E1 }' }   To rotate the cover hold button 12 s/ v/ }& U0 I6 c8 `( Z4 U
   To zoom use buttons +/-
7 q3 h2 N( B( V- J- }7 ~4 N) Z   buttons UP/DOWN: change cover style; b# o2 }& n. j2 i6 }7 y
   buttons LEFT/RIGHT: prev/next game* S* c, \! f! w3 d$ ^' O
* Cover cache fixes  @/ \; c0 z* U+ U

1 W1 H9 M7 A& @8 {( lcfg v68a2 (alpha)
2 v. c, I& J# d* G! s" ~; [* Skip game start confirmation when started from gui menu.' G2 ~/ q( Q! ?$ R- `; O7 }$ Z
* When a game is selected and the wiimote is not pointing
9 I6 s$ f' h( e1 X. ~: S   to the screen move the pointer to the start button so7 s8 v$ Z! J7 R/ f; ~
   that pressing button A will start the game directly.
: `( B2 {6 f/ B5 E+ F2 P$ g* Always start with cover view in game dialog
' }! B8 u3 {, r   (previously it remembered the last state)
' }" @( o: ~+ H' S! ]# D6 \* 改進了圖形模式的選項:' j0 C' q( z4 V5 b5 k: N
   gui = 0, 1, 2, [3], start //有4個參數可以選擇
1 d# E4 B) T' a   gui = 0 : GUI disabled //開啟圖形模式
+ z: ^6 Q: \0 z& q4 g# j' Y   gui = 1 : GUI enabled but starts in console mode //開始圖形模式不過默認仍是主機模式,也就是v67之前的圖形顯示模式5 o8 \+ H6 u+ B/ P
   gui = 2 : GUI enabled and starts in GUI mode//完整的圖形模式
$ S7 m- ?6 L. ~9 o. E$ Z   gui = 3 : GUI and GUI Menu enabled. Starts in GUI mode//圖形模式和圖形功能表全部開啟* P4 R; b! L! p6 D
   gui = start : same as gui = 3 //star默認就是參數為3的模式2 j; s4 z+ |+ J9 L' A4 ?" D( m8 V+ p
* Translatable GUI menu5 ^. c+ K- ~9 |5 N* r* K+ v

$ a% j7 V1 b- k5 z$ M( ecfg v68a (alpha)
/ W& c; x1 R, n5 G* GUI menu
1 \$ `1 A3 |) _1 D/ V/ p: L
3 i8 I% d* f5 e3 B  r( _
下載地址:
* ]0 U$ m6 X" _; F
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發表於 5-5-2011 10:25:16 | 顯示全部樓層
找好久了~感謝樓主分享
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發表於 18-5-2011 10:22:55 | 顯示全部樓層
看看哦
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發表於 23-5-2011 21:01:30 | 顯示全部樓層
谢谢楼主
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發表於 25-5-2011 10:57:30 | 顯示全部樓層
Thanks for sharing.
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發表於 1-6-2011 21:51:48 | 顯示全部樓層
謝謝大大無私分享
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發表於 1-6-2011 22:04:51 | 顯示全部樓層
我找好久了!謝謝!我現在就下!
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發表於 18-6-2011 13:10:07 | 顯示全部樓層
謝謝大大無私分享
* _! j7 ?2 ?( ~: Y感恩
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發表於 12-8-2011 08:00:53 | 顯示全部樓層
Good~~Good
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發表於 22-8-2011 19:33:54 | 顯示全部樓層
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