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[工具] Configurable USB Loader v68d 繁體中文正式版

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發表於 29-4-2011 20:43:52 | 顯示全部樓層 |閱讀模式
Changes:7 ^. O7 l$ [7 A1 E# K* s2 z+ x
cfg v68d (bugfix)* W* z* n  X9 j- `8 W' ]  I
* Fixed wrong banner sound playing (or hang or crash)( h# K: ?. k6 p1 _
   when using WBFS and the new GUI menu.
( h# m1 {! j" L  Y! E9 S% H' _8 J* V; X* Fixed missing text when a translation was missing, ^: [5 Z; ~$ C8 m2 B% e, ~& L8 E4 C
   (Now english is used if a translation is missing)
% K, t0 Z8 z$ q/ l' K' w
% l6 f# X% h  n# v, Gcfg v68b4 (beta)- y: N" e; N: R7 I
* Set custom buttons inactive when any window is opened
4 X# h3 h: Z- \: y* o. Y, C* New theme options:
: H3 A$ P) a8 D* Q) y6 u        gui_text_color_title
4 i$ e5 x9 I* \5 C# y        gui_text_color_button- O. ^  i% B6 p; h/ @
        gui_text_color_radio
5 |8 I  M, E3 K/ h2 |2 N4 M        gui_text_color_checkbox0 ~2 P" P/ X; x6 z- o. {) n/ n/ Z
   Setting gui_text_color_menu will set the base gui menu color
  w2 `9 N6 J$ Q  M8 y9 R   and all of the above color options too.' {# {9 E/ l% d# p4 `/ r
   Setting gui_text_color_button will also set radio and checkbox& i. Z8 j8 x9 F$ |/ e. Y/ t
   default value is same as gui_text_color_menu; N9 V" L# Z- I  F
. p7 |5 r9 O0 G% c4 Q! Z
cfg v68b3 (beta), g' @; |9 l7 L# Y3 `" P3 d
* Detection of cios d2x v4 beta 2# z  U# f6 h, f
* If pointer is outside a defined gui_cover_area then don't scroll  d1 B, R2 x5 Q0 l5 |& j" @
* Fixed: wrong size of 2d&3d no cover image in gui menu game select4 k& w) |' Y2 {, K8 n; n- |
* Fixed: admin unlock in gui mode to show full game list
% r7 a. P% L. L  R  k8 U* Fixed: missing gui menu custom buttons after switching from console% ]2 V5 x. ]# s- B  \
* Cleanups9 I+ r3 ?' D1 O6 i

& T$ m& }) |! Ccfg v68b2 (beta)
, H6 _$ n5 }  O2 K: X* New theme option:
, K  M. n: }3 c9 d6 B& D( ^% H" ?# K   gui_button_NAME = X, Y, W, H, TextColor, image.png, Type, HoverZoom
' p/ ~/ b2 ~8 Z" J   NAME can be: main settings quit style view sort filter favorites4 h% n  X- a2 Z+ Z
   TextColor is same format as gui_text_color_menu1 g3 l9 Z+ K) d" L$ M
   (Seting TextColor to 0 will disable text on the button in case icons are used)& g5 `0 ?: W  c' l' b' F% A
   Type: button or icon
9 S7 Z0 |# t8 W& V' N) `# R* @+ G   HoverZoom: 0-50 in %( K. `8 H1 `: }
   Paramteres after coordinates are optional. Default values:
! T3 J1 a" y6 U   gui_button_NAME = X, Y, W, H, white/A0/44444444, button.png, button, 10
3 x% u5 W( ^/ i  r9 B: ?4 ]) f3 [* New theme option:6 {/ i5 t7 V5 s& X9 B  T0 Q
   gui_bar = 0, [1], top, bottom+ g; p7 @+ t& X4 J6 P
   Will disable / enable gui bar or enable only top or bottom.* y5 E$ ~& R8 f0 S
* Minor fixes to gui admin unlock & left/right dpad with coverflow
/ ^3 C4 c" W$ G. W8 u; F; O5 d- [2 }* Changed default gui menu color to white/A0/44444444  I/ l+ Q0 W. M4 ~8 B: C, ^
* Removed [FRAG] note at startup
2 W8 L9 A5 S5 i& c$ o' K
0 l. O& @7 `' e" M( y( O2 n# Fcfg v68b (beta)
/ B& s7 ]: ~( u2 O3 j( G* Translation fixes
0 x, O( u. }3 z% J' s- ~! q6 n, F2 @* Themable gui menu images:
$ R1 k# k2 e$ ]' R3 i5 _' H2 h   buttons: button.png checkbox.png radio.png, q0 l/ l6 P. N+ I  t) D
   windows: window.png page.png
2 @2 E7 D4 ~! a1 X+ _   Images can also be placed in usb-loader base dir4 b, V' i6 ~* t/ I1 F  C
   and if a theme doesn't provide it's own button.png
  @1 C/ k; l) j* X2 K   then images from the base dir are used.
) U/ W! w4 W' R6 |* New options:
0 J/ h3 }. e/ R; Z. T   gui_window_color_base = RRGGBBAA default: FFFFFF80
1 a0 ^) A# j5 F3 A   gui_window_color_popup = RRGGBBAA default: FFFFFFB0
- \, F, E, y7 b0 \2 d  s6 T7 h: B/ {5 Y. D
  V+ ~9 H' ]: [  e8 K
cfg v68a4 (alpha)5 m8 }- n: y7 }1 ?% @
* Fixed Translation: Cover~~Front Cover~~Back
6 D- t) ^: n5 r& B* f) s* Fixed switch from gui to console mode
: W0 t) I/ h& e/ y4 c1 X# Y* New themed options:
1 K% C6 _. [; i- p" J8 j0 b   gui_text_color_menu = COLOR / OUTLINE / SHADOW) p2 Y. ~1 y7 v  G& x  P
   gui_text_color_info = COLOR / OUTLINE / SHADOW0 ]6 }0 f7 s$ z
   default:
$ _/ j) `4 N0 y8 ]- [0 A   gui_text_color_menu = 6688FFFF / 60 / 80
, p  P" B4 ]# ]* u) w# z# B5 b   gui_text_color_info = white / 000000A0* w4 X9 ~  ~) z" o( a
   each component can be "black", "white" or RRGGBBAA+ E* i; [' w  a
   OUTLINE and SHADOW are optional
- A6 y  {. u- ~; {+ G* w* Bigger Start button1 z- Q' h$ Y9 B# g
* Minor GUI menu updates! U; R9 l/ {. u1 H0 a- x

# j, m) Y1 F- }" B- p) ]. Z: ?cfg v68a3 (alpha)
5 S# X3 M; J  l+ `% F8 V* Translation updates0 N: ]5 V- E9 q5 p. Z1 I
   New strings: Cover~~Front Cover~~Back Fav: Off Fav: On
; i" C# z/ u( A6 T6 Y% K, R6 h* Changed gui option:
: M8 T" |! ~4 o/ z  A   gui = 0, 1, 2, 3, [4], start
/ e7 {/ c* ]# m. y   gui = 0 : GUI disabled- X% g( e  {5 c5 R! p$ a
   gui = 1 : GUI enabled, GUI Menu disabled, start in console mode& n6 j9 t9 s8 x, S! ?
   gui = 2 : GUI enabled, GUI Menu disabled, start in GUI mode
- ?9 F' V4 a7 F( U& r7 ~& {! A   gui = 3 : GUI Menu enabled, start in console mode6 R! h' x" U/ d0 l) \
   gui = 4 : GUI Menu enabled, start in GUI mode5 f5 L3 {* {+ [6 c2 s
   gui = start : same as gui = 4
5 M( m& ]* Q5 T" s* Game dialog button changes:5 g  e& q+ M- x/ C- ^
   Pressing button A on cover will start the game. z* t8 z% b2 B
   To rotate the cover hold button 1
6 w+ w2 n9 {1 @) D& [; Z8 i   To zoom use buttons +/-
' i2 A- t5 R+ P# {' F; V   buttons UP/DOWN: change cover style
- N, d! T0 C! w* z& G+ q8 L6 m   buttons LEFT/RIGHT: prev/next game
) w9 `) ^4 L; G9 }* Cover cache fixes
1 Z4 V9 K; y. X& c/ q& \, N
+ |) \4 ]* c8 k  p% i" j* k9 r0 ?cfg v68a2 (alpha)1 B1 ~' _0 h6 h0 P
* Skip game start confirmation when started from gui menu.( |2 b0 s- X# U
* When a game is selected and the wiimote is not pointing+ [# c6 F2 P% R% O
   to the screen move the pointer to the start button so
" J3 P# o! g8 ]3 L/ c" U   that pressing button A will start the game directly.7 D% H9 h( J) C! F/ P7 N8 s: v
* Always start with cover view in game dialog
) Y7 q- Z. x9 e3 }* X+ G   (previously it remembered the last state); _) `! p2 V! x6 b. I
* 改進了圖形模式的選項:# d9 J3 ?- G0 `0 m: L% g: z
   gui = 0, 1, 2, [3], start //有4個參數可以選擇
4 l8 A% B0 ~3 |2 G. e1 Z   gui = 0 : GUI disabled //開啟圖形模式" R* W+ [0 v3 L! d/ P
   gui = 1 : GUI enabled but starts in console mode //開始圖形模式不過默認仍是主機模式,也就是v67之前的圖形顯示模式- E+ ]7 B$ V' f! D/ v
   gui = 2 : GUI enabled and starts in GUI mode//完整的圖形模式
" N! _$ f* B: I. [   gui = 3 : GUI and GUI Menu enabled. Starts in GUI mode//圖形模式和圖形功能表全部開啟/ O- h% Q7 R+ {$ |# O! J* n
   gui = start : same as gui = 3 //star默認就是參數為3的模式
1 ?; r# v8 U6 L% q: F' y! f& Q* Translatable GUI menu" q* H# I- n% l+ m1 P

' k) [% n' z2 C6 O) h( g& scfg v68a (alpha)
) L! p7 I% K7 {! T# C* GUI menu

1 J( K2 l, k6 M- K
+ g  l7 E) R  x5 ^8 i' w4 R6 e下載地址:5 d% S+ s8 a* e; C0 L& a5 g/ s
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發表於 5-5-2011 10:25:16 | 顯示全部樓層
找好久了~感謝樓主分享
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發表於 18-5-2011 10:22:55 | 顯示全部樓層
看看哦
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發表於 23-5-2011 21:01:30 | 顯示全部樓層
谢谢楼主
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發表於 25-5-2011 10:57:30 | 顯示全部樓層
Thanks for sharing.
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發表於 1-6-2011 21:51:48 | 顯示全部樓層
謝謝大大無私分享) ^) Y; N2 ?. T
感恩
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發表於 1-6-2011 22:04:51 | 顯示全部樓層
我找好久了!謝謝!我現在就下!
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發表於 18-6-2011 13:10:07 | 顯示全部樓層
謝謝大大無私分享, m/ j( P- s1 m! w7 ^4 y# y; O
感恩
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發表於 12-8-2011 08:00:53 | 顯示全部樓層
Good~~Good
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發表於 22-8-2011 19:33:54 | 顯示全部樓層
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