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[工具] Configurable USB Loader v68d 繁體中文正式版

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發表於 29-4-2011 20:43:52 | 顯示全部樓層 |閱讀模式
Changes:+ `/ X  u& V- ^# G' r
cfg v68d (bugfix), x- W, G9 j! D7 P
* Fixed wrong banner sound playing (or hang or crash)
1 Y2 H3 M" u# I4 ^( J1 j* e+ n* i9 @   when using WBFS and the new GUI menu.
+ Y2 O* Q$ h+ |* Fixed missing text when a translation was missing3 |0 ]" a( @# `1 p
   (Now english is used if a translation is missing): B) S+ x9 P& t+ [, }
. f! E: [# V& |) a9 T7 u
cfg v68b4 (beta)
6 ]/ y% ~- L" s! U; m7 s* Set custom buttons inactive when any window is opened. o$ j4 U  x+ b8 k
* New theme options:
7 ]# u- {7 @* k1 U        gui_text_color_title' V, w' r& N* R6 D. ]7 k" E
        gui_text_color_button
) Q) b3 U! @% M" N4 \* s) p2 O        gui_text_color_radio1 I/ |6 M! T3 ?
        gui_text_color_checkbox
# \5 o8 u2 Y% A/ ]2 B5 Z   Setting gui_text_color_menu will set the base gui menu color
6 m, L) u# z: E: v5 R$ I- z   and all of the above color options too.! Q5 G$ G& `- e4 B" U0 [
   Setting gui_text_color_button will also set radio and checkbox* X2 h1 E0 c0 U  T" P) I  v
   default value is same as gui_text_color_menu, ]/ P; y3 r. Y) k
! n. N* J, h% K2 o$ j+ ]( W
cfg v68b3 (beta)4 K3 Z- q0 D7 T( B
* Detection of cios d2x v4 beta 2& P- A/ S8 A9 s, Y6 I, X2 _
* If pointer is outside a defined gui_cover_area then don't scroll! }1 `2 T2 c0 T
* Fixed: wrong size of 2d&3d no cover image in gui menu game select% K9 [; G# v2 M& H7 k
* Fixed: admin unlock in gui mode to show full game list
1 K1 f% G2 a( [5 r7 h5 m* Fixed: missing gui menu custom buttons after switching from console3 Q( [' N9 p$ V( H0 G5 z7 L2 J
* Cleanups+ m& E7 n0 o0 G$ E
( a  ^+ n) Z, m# _+ l
cfg v68b2 (beta)
; ?! n2 g, q7 o  j$ }- |9 j# z* New theme option:
" }" q" i5 A- z- D' a   gui_button_NAME = X, Y, W, H, TextColor, image.png, Type, HoverZoom  F, S1 Y! t5 I9 o" _
   NAME can be: main settings quit style view sort filter favorites$ k( Q/ c8 O" r: o9 b
   TextColor is same format as gui_text_color_menu
% |2 F2 Y( z, a) ]  U   (Seting TextColor to 0 will disable text on the button in case icons are used), q8 ]0 B( B! s) m1 ?7 j
   Type: button or icon
7 u) z3 ]! v' {4 O3 R   HoverZoom: 0-50 in %; E6 z9 v7 h( z4 e9 v, s
   Paramteres after coordinates are optional. Default values:7 P9 t3 O! Y' Q) b; N1 |
   gui_button_NAME = X, Y, W, H, white/A0/44444444, button.png, button, 103 m6 c8 m8 p+ J- Z
* New theme option:* C2 l, {; g. s  ^. Z
   gui_bar = 0, [1], top, bottom
! N4 P5 ^" g8 c. U; Y6 \8 h1 `. }   Will disable / enable gui bar or enable only top or bottom.
: X) p1 j# c7 u) s; \* Minor fixes to gui admin unlock & left/right dpad with coverflow0 {+ J. i2 P& M! l
* Changed default gui menu color to white/A0/44444444/ W( |& B' g/ P. r( q! f
* Removed [FRAG] note at startup
+ U. [: r6 \* p6 j2 I5 l; O
3 D4 K/ U, {7 }$ t3 Jcfg v68b (beta)
( X0 U/ f( c1 f8 C' z* Translation fixes
4 V8 i* M0 Y! `; R/ l0 P7 U) C' O* Themable gui menu images:. S+ A' B) h/ z8 J8 [
   buttons: button.png checkbox.png radio.png
0 x& N/ H+ }  F- b4 n   windows: window.png page.png
# S! c. `2 y/ [, f5 t( e- g/ ?; ?7 [   Images can also be placed in usb-loader base dir
+ f; E# ~' Y5 \" u- @& P   and if a theme doesn't provide it's own button.png0 y' P# l" s. F% s0 l7 C% d
   then images from the base dir are used.' T& I4 G' `1 ]$ E
* New options:
/ R8 a$ W& Q  `% x   gui_window_color_base = RRGGBBAA default: FFFFFF80
) D8 M3 x" v' v  _4 K( @- ~   gui_window_color_popup = RRGGBBAA default: FFFFFFB0
- m3 G+ W! y( n- d7 l9 Q$ Y* B8 S$ }9 A0 D3 w

/ F- o! S; A. `0 T0 }7 {cfg v68a4 (alpha)3 g' j9 h& x3 C, B% I1 X
* Fixed Translation: Cover~~Front Cover~~Back: ]* w$ ^4 i2 [8 r/ q+ e4 P4 f% V. `& E
* Fixed switch from gui to console mode
7 f5 i6 B; I0 n- z( D* New themed options:
: k5 g0 T+ a  l7 u6 S: o   gui_text_color_menu = COLOR / OUTLINE / SHADOW
/ Z& h* c0 Y( t/ G- n   gui_text_color_info = COLOR / OUTLINE / SHADOW' X1 B, g% V- W
   default:7 r( Q6 s- j& C% a/ T, P: {8 S
   gui_text_color_menu = 6688FFFF / 60 / 80' ?8 k+ z# d% G" _- D
   gui_text_color_info = white / 000000A0( }" ~+ g6 s) G) C
   each component can be "black", "white" or RRGGBBAA0 d) G/ N. |/ n: l" U: `
   OUTLINE and SHADOW are optional
1 `+ Y! m. c0 G/ P# V! X! u2 m* Bigger Start button
# d* D( |( K2 [% @4 [6 `* }* Minor GUI menu updates3 W! F5 o5 Z8 I" D
) ~7 b/ N- a8 Y* m2 M1 f' q
cfg v68a3 (alpha)
5 [, T$ O1 x' x6 ?. X+ \* Translation updates
0 {/ m. V3 Q# g7 A; G; {   New strings: Cover~~Front Cover~~Back Fav: Off Fav: On
. r% ~8 h' m4 H. |& `6 J9 Z* Changed gui option:) L$ X% c1 e& Q+ f7 i+ Q  U% i
   gui = 0, 1, 2, 3, [4], start
3 B: H4 r/ L2 N" S7 Q8 Y) Q   gui = 0 : GUI disabled
" A/ n7 W7 S; x" [( h* X   gui = 1 : GUI enabled, GUI Menu disabled, start in console mode
& t( h. F2 x7 O; J   gui = 2 : GUI enabled, GUI Menu disabled, start in GUI mode2 }, L/ S  g9 A
   gui = 3 : GUI Menu enabled, start in console mode4 y' L% k3 s2 ~2 ^! Y$ V' y# c
   gui = 4 : GUI Menu enabled, start in GUI mode' n/ D4 D4 W, m6 j) [$ f
   gui = start : same as gui = 4+ K9 a  O8 M  k
* Game dialog button changes:  F4 w4 y5 X5 V) D* t$ V" ]- ~2 _: ]
   Pressing button A on cover will start the game
8 {! x/ ?& g$ O; s9 T! `- [1 g' x+ J   To rotate the cover hold button 1
/ H; ^7 m; R) y# M) L   To zoom use buttons +/-' a1 K* Q+ ~; L# y, S# \  R, ?
   buttons UP/DOWN: change cover style! I6 d, M; M) _8 u8 p# D
   buttons LEFT/RIGHT: prev/next game9 }$ S  W7 e( @; e+ c0 Z8 j2 e2 D" F
* Cover cache fixes: `5 Z* E& M8 J$ v
+ L1 Z2 V6 O- D) b0 j
cfg v68a2 (alpha)  h" c0 _# p# w! P, Z* q
* Skip game start confirmation when started from gui menu.. X4 Z, R5 H7 v0 f9 s1 C" K
* When a game is selected and the wiimote is not pointing
5 m! R! W: S9 v   to the screen move the pointer to the start button so. b: X1 T8 ~8 _7 j  h
   that pressing button A will start the game directly.7 g7 R. J. j& O  M
* Always start with cover view in game dialog& @# {! ^) x0 R( t
   (previously it remembered the last state)
) S+ t; D) I; y$ \0 h) j* 改進了圖形模式的選項:
2 Y, x8 S6 o- T4 q! U$ _   gui = 0, 1, 2, [3], start //有4個參數可以選擇
1 Z; p3 N( t$ }" r9 u3 h   gui = 0 : GUI disabled //開啟圖形模式5 A# }/ \/ b5 N" j: z$ l
   gui = 1 : GUI enabled but starts in console mode //開始圖形模式不過默認仍是主機模式,也就是v67之前的圖形顯示模式
0 m9 W- }7 h. U   gui = 2 : GUI enabled and starts in GUI mode//完整的圖形模式! U7 g  e* q( b
   gui = 3 : GUI and GUI Menu enabled. Starts in GUI mode//圖形模式和圖形功能表全部開啟! k1 _, C* H3 O* l8 ]
   gui = start : same as gui = 3 //star默認就是參數為3的模式
& i- i. b: {, V* i" ?# {* Translatable GUI menu
5 ?( p" E) a* n; y4 ?- ]$ d0 x- g
cfg v68a (alpha)# S1 `' K$ M7 ~, a) J
* GUI menu
$ h0 v4 M0 q5 [- O2 }/ W8 f

: z% y8 C. U; ^8 a/ |' p9 G下載地址:
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遊客,如果您要查看本帖隱藏內容請回復
發表於 5-5-2011 10:25:16 | 顯示全部樓層
找好久了~感謝樓主分享
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發表於 18-5-2011 10:22:55 | 顯示全部樓層
看看哦
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發表於 23-5-2011 21:01:30 | 顯示全部樓層
谢谢楼主
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發表於 25-5-2011 10:57:30 | 顯示全部樓層
Thanks for sharing.
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發表於 1-6-2011 21:51:48 | 顯示全部樓層
謝謝大大無私分享
6 ]+ ^! |  c) V3 i, I感恩
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發表於 1-6-2011 22:04:51 | 顯示全部樓層
我找好久了!謝謝!我現在就下!
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發表於 18-6-2011 13:10:07 | 顯示全部樓層
謝謝大大無私分享
7 Z3 ~( K3 K- A感恩
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發表於 12-8-2011 08:00:53 | 顯示全部樓層
Good~~Good
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發表於 22-8-2011 19:33:54 | 顯示全部樓層
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