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[工具] Configurable USB Loader v68d 繁體中文正式版

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發表於 29-4-2011 20:43:52 | 顯示全部樓層 |閱讀模式
Changes:: k8 [+ c  T) ?1 X( T1 |
cfg v68d (bugfix)
/ {6 V# j/ S1 f$ ]& {4 A" E* Fixed wrong banner sound playing (or hang or crash)1 q) X3 g3 H  `
   when using WBFS and the new GUI menu.
8 ^7 l/ a6 Q, I( Z* Fixed missing text when a translation was missing$ ~% p4 {$ D' u
   (Now english is used if a translation is missing)
4 a0 E0 T: a% v0 Y; s" a' [2 y. ^  x" e- U% n; Z
cfg v68b4 (beta), W1 U7 L& l' l
* Set custom buttons inactive when any window is opened
' s  v0 D3 S5 \* New theme options:
; }) ^+ |0 F% q$ J        gui_text_color_title! L4 y! d% Q& y. h$ N
        gui_text_color_button) A; k1 a4 c1 \) L/ U4 W1 G
        gui_text_color_radio9 x  X/ W( ]1 J- s6 Y5 `
        gui_text_color_checkbox1 N  v# w, h: w. [2 h! ~* e7 `
   Setting gui_text_color_menu will set the base gui menu color7 r# q% p+ j$ M, j4 w) D
   and all of the above color options too.
1 f  C  N/ N; |' L( \   Setting gui_text_color_button will also set radio and checkbox
+ B- O9 V0 H! s0 p   default value is same as gui_text_color_menu" S8 ~3 g4 X/ P7 ?, \/ s  ?
! s  M3 e* w" p+ T  `6 z
cfg v68b3 (beta)) O" V2 `! U( z) `# P
* Detection of cios d2x v4 beta 2
5 L% W! S5 k" P" p/ S* If pointer is outside a defined gui_cover_area then don't scroll
0 h) z4 p5 L) }: _! i+ O; v* Fixed: wrong size of 2d&3d no cover image in gui menu game select
- K5 _$ t% i: h: k$ v* Fixed: admin unlock in gui mode to show full game list
/ f5 ^* `$ ?& Z# R+ Z9 g* Fixed: missing gui menu custom buttons after switching from console! ~' |  ?6 P* N7 q  `& H8 N
* Cleanups
, R% E/ k2 s* k8 x
- t, |4 R9 k% i$ h& y9 Vcfg v68b2 (beta)
. t, o& W  |) Q4 Q4 @, P1 D* New theme option:
3 D* k9 m& g/ ?# [. ~. w3 Y, L   gui_button_NAME = X, Y, W, H, TextColor, image.png, Type, HoverZoom
$ s7 p# d' J/ q% O; K2 Z. d   NAME can be: main settings quit style view sort filter favorites+ ^9 e8 u5 j7 u5 }: }
   TextColor is same format as gui_text_color_menu
# a  g+ A. _5 s/ d8 |# n$ F- V   (Seting TextColor to 0 will disable text on the button in case icons are used)
" z, u3 P: p; |4 i   Type: button or icon
$ ~( U0 F3 B) Q: K+ g( K   HoverZoom: 0-50 in %
$ O, w, S6 Q$ t8 `0 v   Paramteres after coordinates are optional. Default values:
6 s' Y1 |/ ~! Z% a   gui_button_NAME = X, Y, W, H, white/A0/44444444, button.png, button, 10# a4 w0 F; k3 I' C( B
* New theme option:
& B8 L+ b! i& a* l+ [   gui_bar = 0, [1], top, bottom
5 E. J2 r% H( g9 }8 U" f9 P   Will disable / enable gui bar or enable only top or bottom.! \2 {1 ^3 ?2 @; S
* Minor fixes to gui admin unlock & left/right dpad with coverflow
8 N3 T( ^6 ]' I' S! ^* Changed default gui menu color to white/A0/44444444- ]+ e+ J3 h. H5 {/ v- s$ e
* Removed [FRAG] note at startup6 q8 o+ U& y" m& c. ]# p1 a: v
* k, l' f7 w& q
cfg v68b (beta)- e# U3 I: `) F$ F  q7 z
* Translation fixes
- B' a$ N4 X5 t3 D. z* Themable gui menu images:5 a- Y- E: E4 w2 |6 O0 ?
   buttons: button.png checkbox.png radio.png) H& V; T: p2 l+ t) `2 G
   windows: window.png page.png3 p% h7 I& E1 e
   Images can also be placed in usb-loader base dir
, ]+ ]6 P5 F. `/ i$ E1 F   and if a theme doesn't provide it's own button.png% Y! q& X5 y. }% N
   then images from the base dir are used.
. V* F- \7 O6 f) R9 f. w& h* New options:% l6 e! K$ M* @* O  {$ \* ]
   gui_window_color_base = RRGGBBAA default: FFFFFF80
+ P' O2 r/ T" i4 P. r, J- R4 K   gui_window_color_popup = RRGGBBAA default: FFFFFFB0) g+ t" a1 l% w: q# V. q: d  S

/ z7 M8 N( Y% [9 l1 |
2 W7 w2 }' Q  p. O9 X' h  o: `cfg v68a4 (alpha)
3 X$ F' E  z  t! F* Fixed Translation: Cover~~Front Cover~~Back
, @3 ?! ?' @: k; [& V* Fixed switch from gui to console mode
4 F1 Z% D; _. J1 {* New themed options:
# Z# j3 |% z, R3 i   gui_text_color_menu = COLOR / OUTLINE / SHADOW
4 O. y! G- M8 h, [  z   gui_text_color_info = COLOR / OUTLINE / SHADOW* e+ v$ T. P8 l' ^' \
   default:( `3 E! S. a% Q5 j: l: b
   gui_text_color_menu = 6688FFFF / 60 / 80
( f+ f% w" i. ~# ?/ W   gui_text_color_info = white / 000000A00 P7 j4 c! V7 Z+ {: B: r6 |, c
   each component can be "black", "white" or RRGGBBAA
' c0 `/ U; `' U. X' x! k   OUTLINE and SHADOW are optional
  L3 I) k# y2 x3 v$ Q* Bigger Start button
5 l" g7 \: S' r4 K( A" d7 P. e* Minor GUI menu updates
/ Z" l1 K; m1 s/ T& f# N5 [4 p( S$ F. g& |. V
cfg v68a3 (alpha)
, z# U0 E5 g; q8 T6 }6 o* Translation updates
& v2 ?! Y9 H8 ^7 K/ T* Z. p   New strings: Cover~~Front Cover~~Back Fav: Off Fav: On
& y& w5 U3 w% h+ b2 v" G* Changed gui option:
( t  A- t4 C0 c+ L0 i  F7 }0 X   gui = 0, 1, 2, 3, [4], start# R. K; K# U/ f& B9 Q1 r
   gui = 0 : GUI disabled
  `" {0 A7 y; Z( @   gui = 1 : GUI enabled, GUI Menu disabled, start in console mode
0 |/ a% {1 G+ n/ P   gui = 2 : GUI enabled, GUI Menu disabled, start in GUI mode% A- _* _* X8 d8 F) a
   gui = 3 : GUI Menu enabled, start in console mode
% ^% z: \' p) U5 M6 w* j2 r- ^   gui = 4 : GUI Menu enabled, start in GUI mode# p# V  T) V; {& y; T0 E' {( B
   gui = start : same as gui = 4
- c1 f3 l# ?8 q5 T( j9 N5 ?* Game dialog button changes:
/ ^7 J6 \9 G' W7 H8 c6 e  \   Pressing button A on cover will start the game5 C$ P8 Z  i2 S# S
   To rotate the cover hold button 1* o2 q( ]- ]7 Y7 U) G& j' d
   To zoom use buttons +/-& g0 J. V) U# ~- ^9 p1 }8 m# j
   buttons UP/DOWN: change cover style
" P& R3 w* F/ L   buttons LEFT/RIGHT: prev/next game
$ M2 F1 c4 P9 m" b* Cover cache fixes
+ n+ S  h% ~3 {6 S! @7 P3 v0 l5 g2 ~/ l% A& q" i1 [
cfg v68a2 (alpha)+ _3 h. B" d. b% H' K* |1 k4 T
* Skip game start confirmation when started from gui menu.: ~/ y5 m0 z% a0 i% k  B2 p7 t" e
* When a game is selected and the wiimote is not pointing( D0 }, ?0 U- i
   to the screen move the pointer to the start button so' N1 _# P, q' }$ z
   that pressing button A will start the game directly.
, v( |* g. ]% C$ @7 ?* Always start with cover view in game dialog8 B0 h, i: v3 {& n# b0 ~0 {
   (previously it remembered the last state)
8 v! z8 T8 S1 g, W9 ~: \* 改進了圖形模式的選項:1 s7 W5 Q1 U9 C* X% W
   gui = 0, 1, 2, [3], start //有4個參數可以選擇* S' r: X8 h2 a- }2 p; i1 m. p7 ?  z
   gui = 0 : GUI disabled //開啟圖形模式6 u# ^2 _6 r! |+ U& s! ~
   gui = 1 : GUI enabled but starts in console mode //開始圖形模式不過默認仍是主機模式,也就是v67之前的圖形顯示模式
3 ~/ d: v, v2 ^9 q5 a7 l" Y! R9 s   gui = 2 : GUI enabled and starts in GUI mode//完整的圖形模式
3 o, C; p, v1 \: Q2 y0 U   gui = 3 : GUI and GUI Menu enabled. Starts in GUI mode//圖形模式和圖形功能表全部開啟+ W9 v+ G8 @8 r
   gui = start : same as gui = 3 //star默認就是參數為3的模式
2 m* u( C" |4 ~* Translatable GUI menu
( q* h. o+ h' y: |. K+ b4 z* i7 U% r! P, l/ o0 V
cfg v68a (alpha)
6 ^! j+ d( l9 y1 A# X* GUI menu
" b7 y# _, C- J) v- K, a& b
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下載地址:
2 b  `1 U& s( i1 \0 n& R0 D9 |
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發表於 5-5-2011 10:25:16 | 顯示全部樓層
找好久了~感謝樓主分享
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發表於 18-5-2011 10:22:55 | 顯示全部樓層
看看哦
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發表於 23-5-2011 21:01:30 | 顯示全部樓層
谢谢楼主
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發表於 25-5-2011 10:57:30 | 顯示全部樓層
Thanks for sharing.
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發表於 1-6-2011 21:51:48 | 顯示全部樓層
謝謝大大無私分享
+ d6 U+ L0 k! e0 @8 k4 A7 ]感恩
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發表於 1-6-2011 22:04:51 | 顯示全部樓層
我找好久了!謝謝!我現在就下!
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發表於 18-6-2011 13:10:07 | 顯示全部樓層
謝謝大大無私分享
# @( B- M9 I( g' k; H+ @! r感恩
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發表於 12-8-2011 08:00:53 | 顯示全部樓層
Good~~Good
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發表於 22-8-2011 19:33:54 | 顯示全部樓層
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