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Changes:
4 `$ y |$ H! s- Mcfg v68d (bugfix)
! `; g! A/ T7 {9 D t* Fixed wrong banner sound playing (or hang or crash)
! H, ?1 b, B6 D2 C3 R X4 F when using WBFS and the new GUI menu.
+ Z7 }" T: b$ p$ S; q* Fixed missing text when a translation was missing6 }; K% Z# Q3 D( o9 \& }: p# R
(Now english is used if a translation is missing)" E! y# s! S V( X+ s
C5 @% [/ ?6 L+ |2 {8 p) y" h6 ecfg v68b4 (beta)
, y( I2 ]8 T& M* Set custom buttons inactive when any window is opened, o" j& L/ q7 r
* New theme options:" a' Z$ y5 V- J0 T
gui_text_color_title
; ~2 Q v1 c8 }0 C H' I gui_text_color_button
2 ^, P3 {8 d% t2 v gui_text_color_radio; Z, B0 u+ o6 k. v
gui_text_color_checkbox5 o2 E" k4 ]- t1 \
Setting gui_text_color_menu will set the base gui menu color
6 _ a+ g6 x, b- ^3 G& n8 ? and all of the above color options too.! c4 e. M7 F, Y1 A n
Setting gui_text_color_button will also set radio and checkbox0 s* Q( f: t4 r8 u' h
default value is same as gui_text_color_menu9 c5 R8 h' X+ P: B* U
5 M; H7 P9 n2 q, b9 A0 o: Ycfg v68b3 (beta)' u' r0 h v- ?5 F( I
* Detection of cios d2x v4 beta 2' d9 J2 a U. X
* If pointer is outside a defined gui_cover_area then don't scroll: X8 L: v8 _% u T0 ~6 x0 C
* Fixed: wrong size of 2d&3d no cover image in gui menu game select# _. c& s6 M b8 k( n6 D
* Fixed: admin unlock in gui mode to show full game list2 b! o$ |7 q8 R# c2 m1 W" ? y
* Fixed: missing gui menu custom buttons after switching from console* E5 k/ U; F& y) X! D
* Cleanups
$ m3 C' d$ ~' A7 \/ J+ W
9 z& B1 H) N3 h+ \5 v: a. [. W# Ecfg v68b2 (beta)( P. {, ~( [4 D1 l
* New theme option:$ J+ e" R, K9 b. L- Q( P0 Y" l
gui_button_NAME = X, Y, W, H, TextColor, image.png, Type, HoverZoom
1 K: B( }. s2 U# \7 k NAME can be: main settings quit style view sort filter favorites
0 n/ j$ [5 m3 J+ O. {; T TextColor is same format as gui_text_color_menu
7 a! d3 y" m5 g3 ?' t1 Q# F (Seting TextColor to 0 will disable text on the button in case icons are used). S3 S( [- y5 G2 ~% m* x
Type: button or icon$ S' [. |3 r8 d, b9 l3 s) W+ L
HoverZoom: 0-50 in %
% Z. O* ^# @4 d u Paramteres after coordinates are optional. Default values:
2 f4 a, N* y$ L/ @# G' u gui_button_NAME = X, Y, W, H, white/A0/44444444, button.png, button, 10
8 S' B% Y! K! ?1 C' r+ q. q* New theme option:5 O4 K( L& s+ t2 P/ P& J2 L0 g
gui_bar = 0, [1], top, bottom
9 K2 H) }5 Y9 v0 r Will disable / enable gui bar or enable only top or bottom.! v3 G" Z1 a W$ n
* Minor fixes to gui admin unlock & left/right dpad with coverflow' k8 d0 R' _2 p: `) E; v
* Changed default gui menu color to white/A0/44444444
9 t/ }9 [3 {9 n* Removed [FRAG] note at startup4 F5 Z$ M" S( D& j* T1 T3 \; I; V
3 f( @1 |# F! }# `cfg v68b (beta) Y- l3 E, |0 O! b
* Translation fixes+ q! [7 u- d+ X) f( K V! N' m4 ]
* Themable gui menu images:
1 F* `; K* x* Q buttons: button.png checkbox.png radio.png
1 K8 n" Y8 G Z# d) G windows: window.png page.png( e! f2 E3 y) V% A1 |8 V
Images can also be placed in usb-loader base dir) ?2 D: J" N( p
and if a theme doesn't provide it's own button.png, u0 Y, Y6 R3 [
then images from the base dir are used.
. `. }: z1 i& Q {5 W. E* New options:
" r. M) y1 m% E7 }+ o gui_window_color_base = RRGGBBAA default: FFFFFF80. F& b/ d" j# j% {- r
gui_window_color_popup = RRGGBBAA default: FFFFFFB0
- B4 ?7 Z9 |+ ?3 @" A& S/ I& e3 q; M8 ?" t+ r" a) ?
. J9 z, P2 f; r( W
cfg v68a4 (alpha)
* y6 i' l' V* m [* Fixed Translation: Cover~~Front Cover~~Back$ S. ~$ J& \, Q- r* Q2 Z
* Fixed switch from gui to console mode
& P* W( i( B6 c1 B7 I* New themed options:
. L6 p& M' ]% ^% M gui_text_color_menu = COLOR / OUTLINE / SHADOW
2 I8 b; z# H6 _ gui_text_color_info = COLOR / OUTLINE / SHADOW1 P4 p* Q' ]. H/ Z# R7 a& P r* v- E
default:5 h1 i8 L8 ~& X0 z8 w' }
gui_text_color_menu = 6688FFFF / 60 / 80
- Y$ o7 ^6 y% `8 ` gui_text_color_info = white / 000000A0/ C& ~6 _# Q) P6 U: z: Y6 W3 Z
each component can be "black", "white" or RRGGBBAA. P' A+ t6 t! M4 r0 U
OUTLINE and SHADOW are optional- E3 D3 o( w3 O" R
* Bigger Start button7 R; S$ q H( ]+ ~+ k
* Minor GUI menu updates# k" l$ l$ e+ g& w) D
3 c0 c8 e' |9 q( [* j0 |% o& h2 vcfg v68a3 (alpha)5 f5 C4 {7 v" B2 S, Z" x
* Translation updates+ @8 q6 o/ A( \! L% O
New strings: Cover~~Front Cover~~Back Fav: Off Fav: On
2 g( m: K n) z) ~4 p, F i* Changed gui option:
2 ?* W( ~8 e' x- M! N9 A gui = 0, 1, 2, 3, [4], start
' c; m- P& t8 a, g8 q gui = 0 : GUI disabled
* E. E0 W; U; j9 Y1 D" Q gui = 1 : GUI enabled, GUI Menu disabled, start in console mode
% l3 A! G+ c3 I0 K gui = 2 : GUI enabled, GUI Menu disabled, start in GUI mode
- Z/ v- Q+ Y, G8 \; i gui = 3 : GUI Menu enabled, start in console mode+ b& k3 W0 R/ ?, j6 R' P; R- f
gui = 4 : GUI Menu enabled, start in GUI mode
) }: }4 ]# p- d3 R# M* r gui = start : same as gui = 4
, ~5 r* E4 ~, x# W% H% T: m3 Q* Game dialog button changes:
' r u, | m( b B Pressing button A on cover will start the game# o# I: p, K5 N) T& X
To rotate the cover hold button 13 R9 F" l X: b' Y1 |3 T1 {" x7 z
To zoom use buttons +/-
& d7 m' L: g/ h7 {. d7 k buttons UP/DOWN: change cover style r+ @2 i) R7 a" g8 A
buttons LEFT/RIGHT: prev/next game! R! }3 r7 N6 P' k0 U+ @0 G8 b
* Cover cache fixes7 ~; K1 D, a( E
* O1 o) ?+ G$ l* d1 @( x
cfg v68a2 (alpha)6 ?; i5 R1 `8 ?8 d2 z
* Skip game start confirmation when started from gui menu.
) I) m. M* x6 g! v+ s: j* When a game is selected and the wiimote is not pointing9 }3 Q# k5 P/ n0 B% I6 m
to the screen move the pointer to the start button so& W1 t. z1 Y3 N7 c- _
that pressing button A will start the game directly.4 ~. Q+ |* A$ f! e) I
* Always start with cover view in game dialog
% A9 ]5 ^! j- v, b7 C/ w (previously it remembered the last state)8 y2 V2 f N; j8 ]3 Z6 ?
* 改進了圖形模式的選項:
, L0 g% l: V$ i/ W- B$ m% E, A$ R gui = 0, 1, 2, [3], start //有4個參數可以選擇
7 d% H% H" J: }3 ?, n gui = 0 : GUI disabled //開啟圖形模式
$ K( V, u* f6 \* c8 Q7 G8 s. s gui = 1 : GUI enabled but starts in console mode //開始圖形模式不過默認仍是主機模式,也就是v67之前的圖形顯示模式
c8 i& T0 X) \$ G4 n0 w! h gui = 2 : GUI enabled and starts in GUI mode//完整的圖形模式! L$ x0 @$ o9 Y0 K7 k$ _$ X1 L) Y
gui = 3 : GUI and GUI Menu enabled. Starts in GUI mode//圖形模式和圖形功能表全部開啟
# E" m4 n. c% X5 {+ y) [; j/ R gui = start : same as gui = 3 //star默認就是參數為3的模式 g! X$ S' K5 ^* Q7 k
* Translatable GUI menu
/ a% ^, a% W" ?, y* h& H$ @( h! N$ k* K
% ?% _: |8 u+ _- G. g, jcfg v68a (alpha)
- ?; b+ o7 O+ @' u5 }: y) z. W: }* GUI menu
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: }8 N9 R0 }' e! ?2 i+ |- \下載地址:
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