找回密碼
 註冊
搜索
查看: 6646|回復: 11

[工具] Configurable USB Loader v68d 繁體中文正式版

[複製鏈接]
發表於 29-4-2011 20:43:52 | 顯示全部樓層 |閱讀模式
Changes:' q+ k8 i& l1 d
cfg v68d (bugfix)" J* y: y) q( g. V8 [
* Fixed wrong banner sound playing (or hang or crash)
3 d+ ^( n. O/ p; a( w  G   when using WBFS and the new GUI menu." Y' E0 ~  V2 T  F6 X* s/ \/ G
* Fixed missing text when a translation was missing
& D( {1 C. C' r5 g/ B   (Now english is used if a translation is missing)" v1 v. n3 A6 D) t% A' N) P
$ ^% Y' g8 m8 m
cfg v68b4 (beta)( F; x* [" {8 B& q6 S
* Set custom buttons inactive when any window is opened
: Z/ E2 y' P' l; g4 j) m* New theme options:* O+ _* Q7 }8 ?4 L4 Z
        gui_text_color_title7 `/ e- S; z- _3 Z& @
        gui_text_color_button4 i) F4 a6 v. @+ c7 N2 u, i, M5 ?( ]% t
        gui_text_color_radio
0 X- c! N! w0 E! p1 A        gui_text_color_checkbox" F9 F" j8 \# \0 i) v& B4 m
   Setting gui_text_color_menu will set the base gui menu color
, L. C6 O3 h  |" K% i; }   and all of the above color options too.
; \2 ?" t; Y: ?( S   Setting gui_text_color_button will also set radio and checkbox
; m0 [& k% G! D; E- d; ~   default value is same as gui_text_color_menu) _& a) |8 H. b' d" |
) O( a8 J# B6 _9 x6 L6 y7 l
cfg v68b3 (beta)
0 h6 N9 b; }( \5 {% ?7 {! c! T0 R3 J* Detection of cios d2x v4 beta 2
# s1 @+ {. e9 W% [; V; b* If pointer is outside a defined gui_cover_area then don't scroll7 w& v  D( j) W" J, t
* Fixed: wrong size of 2d&3d no cover image in gui menu game select: T( |# F. B) ^; }+ h. u
* Fixed: admin unlock in gui mode to show full game list
: U& o% f8 S+ c! j# ~4 J, h; v! @7 Z* Fixed: missing gui menu custom buttons after switching from console
3 [- W7 g; J7 Y) c5 F! [* Cleanups
$ p+ u5 Q, z* {& T4 U$ Y  n$ t: z$ k- [* ^. M% [: U# h# o
cfg v68b2 (beta)* [1 {" K8 B6 |: ]) ?, }+ L
* New theme option:
& H7 C- @1 Y! ~0 C, z   gui_button_NAME = X, Y, W, H, TextColor, image.png, Type, HoverZoom
* I' o: L# \! w   NAME can be: main settings quit style view sort filter favorites/ z* ~3 q1 {+ S/ x) i
   TextColor is same format as gui_text_color_menu, q3 J1 i) q2 S# |
   (Seting TextColor to 0 will disable text on the button in case icons are used)3 F: H! {0 C' T# ?5 ?, o; u
   Type: button or icon
* X  m& u; j3 i! F+ e5 S   HoverZoom: 0-50 in %
2 M+ W+ ?3 U: O- D& K, s   Paramteres after coordinates are optional. Default values:
- @8 R* v1 d9 [% p/ H   gui_button_NAME = X, Y, W, H, white/A0/44444444, button.png, button, 10' z* A! X* @% n0 r9 V- u
* New theme option:
) j. E( F( v. O, [   gui_bar = 0, [1], top, bottom: Y, r) X! J, a7 _! |4 R
   Will disable / enable gui bar or enable only top or bottom., X1 b  I' H6 g
* Minor fixes to gui admin unlock & left/right dpad with coverflow
0 q2 b( m# W5 [5 ]" q) X4 v! f* Changed default gui menu color to white/A0/44444444
6 m  D6 e6 b& m$ ?% e: k) o* Removed [FRAG] note at startup
+ i8 e8 M% A: U+ ~  O5 p. o1 N& o, L4 p8 R
cfg v68b (beta)4 j$ V$ H: c/ t3 r& D; H
* Translation fixes; L: ~7 z+ T& {) j
* Themable gui menu images:
% @& o% x0 q. B- E: @   buttons: button.png checkbox.png radio.png
# \) t: z6 o) \. Y! S% k' D$ q   windows: window.png page.png) ^! c3 v  W! N4 L
   Images can also be placed in usb-loader base dir
  n' z- L- L' P1 _* m- w% O   and if a theme doesn't provide it's own button.png
+ M: v& L/ B8 v   then images from the base dir are used.
& e- @: H: @1 `  J. L- r7 I* New options:
/ B' I% O, u) }- u" _6 q   gui_window_color_base = RRGGBBAA default: FFFFFF80
7 N) f  A5 _% \* w   gui_window_color_popup = RRGGBBAA default: FFFFFFB0
/ U4 G% Y. }6 A$ G& A7 r' u+ `% ^4 Q: h. Q# `+ k/ x# _: U

. q- F% j4 D8 R1 o# kcfg v68a4 (alpha)
) A) e6 b' r/ I* Fixed Translation: Cover~~Front Cover~~Back$ ~! h6 b  k- [$ |9 }5 t
* Fixed switch from gui to console mode
0 Z1 E. X% C# u  `+ _# v4 |! ?* New themed options:
; _+ Y; _9 V; ~3 ^! I   gui_text_color_menu = COLOR / OUTLINE / SHADOW
) Z% Y! H' p- a" `, z   gui_text_color_info = COLOR / OUTLINE / SHADOW2 H3 {: |+ H& L% n& K7 m: m/ v
   default:
1 F& D# c1 A. U+ `   gui_text_color_menu = 6688FFFF / 60 / 80
& L# M* P' l6 Y6 ?8 B& z, h* B% \9 v   gui_text_color_info = white / 000000A0  G% _' [. j2 f
   each component can be "black", "white" or RRGGBBAA
+ C5 d& @) {% _# N   OUTLINE and SHADOW are optional9 M4 {  L+ v! {& Z" l. a2 H& e
* Bigger Start button, L' \- X" N% w8 E( M8 T( q* Z2 s
* Minor GUI menu updates
: L% c5 p! z6 ?! [3 ^
5 p/ ^& D0 h* Fcfg v68a3 (alpha)
2 N* O; \, g$ g" v" ^" A5 A* Translation updates( d! h7 r0 }3 g/ _7 W8 f
   New strings: Cover~~Front Cover~~Back Fav: Off Fav: On
0 u7 @5 t6 }% B9 \! o* Changed gui option:. M) p) N3 w& P! n6 N% ?: ~
   gui = 0, 1, 2, 3, [4], start
' D# x% z' M, F   gui = 0 : GUI disabled9 Q6 E$ K) u* ]( C
   gui = 1 : GUI enabled, GUI Menu disabled, start in console mode
. @/ i# E( K: R& m3 l- q. y5 t9 M$ ?   gui = 2 : GUI enabled, GUI Menu disabled, start in GUI mode+ U- F4 x* I: C) k
   gui = 3 : GUI Menu enabled, start in console mode' B, [1 Y" d+ `
   gui = 4 : GUI Menu enabled, start in GUI mode4 e, z) b5 F) ]  `
   gui = start : same as gui = 4
3 e: V& \- F9 Q: |* Game dialog button changes:% G: }4 S$ a5 E- ]6 e# p! E( v$ G
   Pressing button A on cover will start the game: ]4 k. T2 P8 u* @$ g$ Q4 v
   To rotate the cover hold button 12 ^5 m- h7 w4 X
   To zoom use buttons +/-
+ l; u# D5 `; {$ K0 J5 r: c   buttons UP/DOWN: change cover style
9 R  m$ d0 k1 }' r" M   buttons LEFT/RIGHT: prev/next game
! k% ?6 Q  P7 T* T* W5 b' ^6 x4 F* Cover cache fixes- }9 q. R6 T9 a* x
" H% T  d, g% W4 r5 q( [
cfg v68a2 (alpha)
9 g5 U$ g7 E! E* X* Skip game start confirmation when started from gui menu.
6 H* r) s0 |: _! I1 |4 J* When a game is selected and the wiimote is not pointing! a& ?  [# X9 @: J) e( l! c, f) L
   to the screen move the pointer to the start button so  M0 C$ I( {$ w' Z: i% b; R* |
   that pressing button A will start the game directly.
2 I5 T7 w# R0 R$ A) }( Y* Always start with cover view in game dialog
( p! s  e$ k- g- W) C7 T; F$ a% u; Z/ h   (previously it remembered the last state)" `, U) U4 `* u$ W" o5 G
* 改進了圖形模式的選項:, F9 W, O1 I7 R; k
   gui = 0, 1, 2, [3], start //有4個參數可以選擇
2 v6 |: P% T& {- F% \   gui = 0 : GUI disabled //開啟圖形模式+ [  K9 x  n: v& ?" Y
   gui = 1 : GUI enabled but starts in console mode //開始圖形模式不過默認仍是主機模式,也就是v67之前的圖形顯示模式6 g+ u2 k; d5 j3 M- q% a$ c
   gui = 2 : GUI enabled and starts in GUI mode//完整的圖形模式2 }0 g' Q/ s+ m5 p* h) e
   gui = 3 : GUI and GUI Menu enabled. Starts in GUI mode//圖形模式和圖形功能表全部開啟1 M. T3 \5 R# G6 n
   gui = start : same as gui = 3 //star默認就是參數為3的模式5 W1 v: J' J& K2 \. B5 O3 V
* Translatable GUI menu- a8 j; w8 d. {4 i4 S( I! ?/ ?
: ~0 t) V- Q6 q. }7 |
cfg v68a (alpha)) t. B8 [; t' a3 g# W
* GUI menu
: E3 R% ~0 p+ T$ @9 D( c
  o0 m0 I9 \2 F' a# I9 _) p6 D( |
下載地址:) \& k% ^' ~+ X
遊客,如果您要查看本帖隱藏內容請回復
發表於 5-5-2011 10:25:16 | 顯示全部樓層
找好久了~感謝樓主分享
回復

使用道具 舉報

發表於 18-5-2011 10:22:55 | 顯示全部樓層
看看哦
回復

使用道具 舉報

發表於 23-5-2011 21:01:30 | 顯示全部樓層
谢谢楼主
回復

使用道具 舉報

發表於 25-5-2011 10:57:30 | 顯示全部樓層
Thanks for sharing.
回復

使用道具 舉報

發表於 1-6-2011 21:51:48 | 顯示全部樓層
謝謝大大無私分享: R4 w+ A  |7 t+ E/ f0 D
感恩
回復

使用道具 舉報

發表於 1-6-2011 22:04:51 | 顯示全部樓層
我找好久了!謝謝!我現在就下!
回復

使用道具 舉報

發表於 18-6-2011 13:10:07 | 顯示全部樓層
謝謝大大無私分享
+ w  M% V0 d9 v" A& O' R  R感恩
回復

使用道具 舉報

發表於 12-8-2011 08:00:53 | 顯示全部樓層
Good~~Good
回復

使用道具 舉報

發表於 22-8-2011 19:33:54 | 顯示全部樓層
回復

使用道具 舉報

您需要登錄後才可以回帖 登錄 | 註冊

本版積分規則

Archiver|手機版|小黑屋|歡迎光臨 Julybee Club

GMT+8, 23-11-2024 06:56 , Processed in 0.163438 second(s), 16 queries .

Powered by Discuz! X3.5

© 2001-2023 Discuz! Team.

快速回復 返回頂部 返回列表